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Bloch Bloch: Your ship's mentalist. Specializes in reducing incoming damage, card draw manipulation and discard effects.
Core mechanics:
On Discard: A new kind of action trigger. Actions marked with this will only happen when their card gets discarded during the player's turn (not by ending the turn or playing the card!).
On Turn End: A second new trigger type. Actions marked with this will only happen when the player ends the turn with their card still in hand.
Spontaneous: The last trigger type added with Bloch. Actions marked with this will only happen whenever a turn starts with this action's card in hand, or whenever you draw this card, once per turn. Cycling the card will not trigger these actions again until the next turn.
Scry: An action which lets you look at the top of your draw pile and optionally discard any cards you want.
Veiling Aura: Bloch's main trick - a stacking buff which reduces incoming damage. The damage is reduced before brittle calculations. It's also smart enough not to over-trigger against armor or temp shield.
Feedback Aura: A stacking buff which nicely pairs up with Bloch's defense capabilities - whenever you are hit, your opponent is dealt direct hull damage.
Insight Aura: The last but not least of Bloch's auras - it lets you Scry and draw extra cards whenever you start a turn.