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DmgVol

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dmgvol

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About this mod

Modloader that allows the load of blueprint mods known as LogicMods, without external DLL hooks or complex UIs.

Requirements
Permissions and credits
Description
Dml or DmgModLoader, is a basic pak-version modloader that loads logicmods, unlocks the console, and skip game intros.
A light-weight modloader that doesn't affect performance or require any external DLL like UE4SS.

The mod unlocks the console and adds additional functionality made via custom console commands.

Installation
- Download the zip file and extract it into "...\Expedition 33\Sandfall\Content\Paks"
- Once extracted, you should have a folder named dml containing multiple files within Paks folder.


How To Use
  • Once in-game, double-tap `F1` or `~` or `Home` to open the console prompt.
  • Execute `dml help` to list the available commands.

Basic commands
  • To add/enable a new mod, type "dml add <modname>", for example: "dml add SandfallTrainer".
  • To remove/disable a mod, type "dml remove <modname>".

Other commands
  • "dml list" - will display the current list of mods to be loaded.
  • "dml clear" - clears the mod list completely.
  • "dml help" - will display the available commands
  • "dml freecam" - toggles spectator/freecam mode



For mod creators - Blueprint Mods
For your mod to be recognized/compatible by dml, you have to have the following:
"/Content/Mods/<ModName>/ModActor", within your UE5 project, where ModActor is an Actor BP containing your logic.
And to activate your mod, simply "dml add <modname>", ex: "dml add myMod".

For map creators - Custom maps
For your map to be recognized/compatible by DML (or any other map loader),
Ensure you have your umap in "/Content/CustomMaps/..." within your UE5 project.
So if your level is named MyMap, the command will be "dml map mymap".