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CoachBudKilmer

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CoachBudKilmer

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About this mod

East and West unleash their full military might in a savage fight for control of the globe. Lead your forces on land, sea, and in the air while exploiting the international diplomatic situation to seize ultimate victory. But beware...you are only the push of a button away from a thermonuclear holocaust!

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In the dark early hours of 4 August 1989, the forces of East and West collide in the opening moves of the Third World War. This animated board game places you on the front lines and at the head of the conflict: from the tank commander's hatch to the Marshal's map, the pilot's cockpit to the General's bunker, and the sailor's station to the Admiral's information center. You must decide how to move your mechanized forces, air squadrons, and naval vessels in a titanic struggle for the fate of Europe. As the leader of one of 31 nations, you must be a prudent economist, a savvy diplomat, and an aggressive battlefield commander. The field of battle has never been so deadly, covered with tanks and missiles, cluster bombs and thermobaric explosives, nerve agents and mines.

Choose your side: NATO, Warsaw Pact, or neutral. Take control of your land, naval, and air forces to foil enemy advances and launch your own attacks. Command your economy to produce new forces and progress through the technology tree to unlock new options for negotiation, warfare, and expansion. Will you use your skills as a soldier and diplomat to secure a military or political victory? Or will the conflict lead you to defeat, and send the world teetering to the brink of nuclear armeggedon?

Features:
  • 31 complete nations on a custom map spanning Europe, the North Atlantic, the Middle East, and North America
  • Complete units lines for all nations and accurate unit placement and names, cities, and resources based on exhaustive researched of the late Cold War
  • Full four-era tech tree with varying options depending on your nation, allowing for mobilization and diplomacy
  • New interface, units, city graphics, buildings, sounds and more custom made for this scenario, as well as incorporating units and art from some of Civfanativcs' best creators
  • Secure victory by military might or political maneuver
  • C3X compatible, but not dependent. C3X / "The Flintock Mod" is an unoffical expansion that enables bugfixes and additional modding not previously available. C3X is highly recommended because it helps reduce the instances of crashes in addition to its modding capabilities. 

How to download, install, and play The Third World War 1989:

1) Make sure you have Civilization III Conquests with the version 1.21 patch or Civilization III Complete installed on your computer. The Steam or GOG versions will work, and the disc will work without C3X.

2) Place the 1989 folder and 1989.biq in the Civilization III\Conquests\Scenarios folder. Make sure that inside the 1989 you see the Art, Text, etc. folders and not another 1989 folder.

3) Make sure there are no barbarians. Barbarian units may affect the AI opponent's playstyle, making its play more erratic. Unfortunately, Civ III does not follow the 'No Barbarians' setting in the .biq, but instead follows the setting in the Conquests.ini text file.

To make sure you have no barbarians, do ONE of the following:

a) Open the conquests.ini file located in your main Civilization III\Conquests folder. Set BarbarianActivity=-1 and ActualBarbarianActivity=-1 and then save. Proceed down to Step 4.

OR

b) Start Civ III normally and choose the 'New Game' option. Set up the game any way you like, but make sure you set Barbarian Activity to 'No Barbarians'. Start the game, and then exit Civ III. The game will record your preference in conquests.ini file. Now you can proceed to Step 4.

4) The scenario as uploaded is designed for the Steam version of the game. If you are playing a non-Steam version of Civilization III, such as GOG or disc, you must also change the labels.txt file located in the 1989/Text folder. Inside the Text folder, you will see a file named Labels and a file named labels-Non_Steam. Simply rename, delete, or move the original labels file, and rename the labels-Non_Steam to Labels.

5) The scenario has been set up to take advantage of C3X, known as the Flintlock patch. C3X is not, however, necessary to play the scenario. Please do one of the following to start the game to ensure the no raze patch is running.

a) If you are NOT using C3X, take the Civ3Conquests NO RAZE.exe out of the 1989\Conquests No Raze EXE folder, and transfer it to the Civilization III\Conquests folder. The NO Raze EXE starts up your Civ game normally, except that it prevents the computer AI from burning down captured cities. This will preserve the integrity of the map.

OR

b) If you ARE using C3X, please follow the normal procedures for starting CIV 3 with the C3X patch. A C3X config file is located in the scenario folder with the recommended setting already included. These settings were chosen based up the ideal capabilities of the game. Be advised that if you alter them, your gameplay experience will vary. C3X includes the no-raze patch so the NO RAZE.exe will not be necessary. For more information on C3X, please visit Flintlock's download at https://forums.civfanatics.com/resources/c3x.28759/

You are now ready to play. Use the Civ3Conquests NO RAZE.exe or Civ3Conquests with C3X to launch Civ III, and choose the 1989 scenario from the Civ-Content option on the Main Menu. Good luck!

More Information available at the main forum at Civfanatics.com.