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  • Additional Game Speeds Rising Tides

    Additional Game Speeds Rising Tides

    Last Update: 20 Oct 2015
    Author: Meethos Antilles
    Uploader: Meethos

    This mod currently adds 15 new game speeds to the Rising Tides Expansion. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game speeds shorter than Quick. All game speeds have had their trade route duration increased to 60 turns.

    • 4KB
    • 9
    • 597

    Additional Game Speeds Rising Tides

    Last Update: 20 Oct 2015
    Author: Meethos

    This mod currently adds 15 new game speeds to the Rising Tides Expansion. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game speeds shorter than Quick. All game speeds have had their trade route duration increased to 60 turns.

  • Shocky Additions

    Shocky Additions

    Last Update: 13 Mar 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    Adds 15 buildings, 5 wonders, 1 tech upgrade from my other mods plus minor tweaks to them. In one convenient mod for easy use. Further upgrades and update on tech descriptions to reflect this, will be coming as well. Fixed for patch 12.03.15.

    • 1.1MB
    • 53
    • 3.6k

    Shocky Additions

    Last Update: 13 Mar 2015
    Author: Dragon89

    Adds 15 buildings, 5 wonders, 1 tech upgrade from my other mods plus minor tweaks to them. In one convenient mod for easy use. Further upgrades and update on tech descriptions to reflect this, will be coming as well. Fixed for patch 12.03.15.

  • More Wonders

    More Wonders

    Last Update: 12 Mar 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    Adds 5 new wonders; Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall.

    • 1.0MB
    • 16
    • 1.4k

    More Wonders

    Last Update: 12 Mar 2015
    Author: Dragon89

    Adds 5 new wonders; Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall.

  • Extra Buildings

    Extra Buildings

    Last Update: 02 Mar 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    Adds a few buildings like the tutorial youtube building Autofabricator and some from Alpha Centauri, such as Children's Crèche and Nano Hospital. Check out screenshots for effects and location in tech tree.

    • 3KB
    • 14
    • 1.0k

    Extra Buildings

    Last Update: 02 Mar 2015
    Author: Dragon89

    Adds a few buildings like the tutorial youtube building Autofabricator and some from Alpha Centauri, such as Children's Crèche and Nano Hospital. Check out screenshots for effects and location in tech tree.

  • Planetary Survey Upgrades

    Planetary Survey Upgrades

    Last Update: 02 Mar 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    So you might have noticed Planetary Survey Tech is completely useless on maps where you start inland far from any sea or lakes.

    • 2KB
    • 28
    • 1.1k

    Planetary Survey Upgrades

    Last Update: 02 Mar 2015
    Author: Dragon89

    So you might have noticed Planetary Survey Tech is completely useless on maps where you start inland far from any sea or lakes.

  • Affinity t1 units less nerfed to the ground

    Affinity t1 units less nerfed to the ground

    Last Update: 02 Mar 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    Makes the first tier of affinity unit less replaceable by default t2 marine. Marine will be cheaper which make sense, but only slightly weaker compared t1 affinity units.

    • 2KB
    • 7
    • 312

    Affinity t1 units less nerfed to the ground

    Last Update: 02 Mar 2015
    Author: Dragon89

    Makes the first tier of affinity unit less replaceable by default t2 marine. Marine will be cheaper which make sense, but only slightly weaker compared t1 affinity units.

  • Even more buildings

    Even more buildings

    Last Update: 26 Feb 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    As description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelter, Arctic Zone Installation, Horticulture Station and Pollution Processor.

    • 8KB
    • 22
    • 1.3k

    Even more buildings

    Last Update: 26 Feb 2015
    Author: Dragon89

    As description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelter, Arctic Zone Installation, Horticulture Station and Pollution Processor.

  • Affinity overhaul for t1 and 2

    Affinity overhaul for t1 and 2

    Last Update: 26 Feb 2015
    Author: Shocky Dragon89
    Uploader: Dragon89

    T2 Harmony get back old t1 prepatch, faster alien opinion restore. T2 Purity restored, aliens cant attack explorer. T2 explorer deals double damage on attack. T1 Supremacy get 2 extra expeditions instead of 1. T2 Explorers deals double damage in defense.

    • 2KB
    • 16
    • 846

    Affinity overhaul for t1 and 2

    Last Update: 26 Feb 2015
    Author: Dragon89

    T2 Harmony get back old t1 prepatch, faster alien opinion restore. T2 Purity restored, aliens cant attack explorer. T2 explorer deals double damage on attack. T1 Supremacy get 2 extra expeditions instead of 1. T2 Explorers deals double damage in defense.

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News & Updates

  • Settle in with Kinggath

    In today's feature we'll be talking to a pillar of the Fallout 4 mod community, kinggath, the brains behind the ultimate settlement building experience - Sim Settlements. A mod that has laid the framework for an entire category of add ons, city packs and more! 

    With this interview, we've decided to try out publishing the audio from our interview with Kinggath so you can listen along as you read. Let us know what you think of this format. 
    https://soundcloud.com/user-4330877...

    • 20 Comments
  • Project Spotlight: Fallout Miami

    At the end of July, the Fallout Miami project released a fantastic new trailer showing off their "vacation wasteland". Amidst all the excitement BigBizkit and I managed to get an interview with 4 of the key team members on the project to talk about Fallout Miami in more detail.

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    First of all, could you guys give us a little bit of an introduction as to who you are and what your roles are on the team and what you do?

    K. Constantine: Sure thing. I’m...

    • 31 Comments
  • Project Spotlight: Fallout New California

    Fallout New California is a massive mod project for Fallout New Vegas. After 5 years in the making, the team has announced its release date and - if all goes well - come 23rd October, we will all be able to enjoy a brand new story with 12 endings and over 16,000 lines of dialogue.

    Today we are joined by the project lead Thaiauxn to talk about this massive endeavour.


    To start off, could you tell us a bit about yourself, and how you got started with modding in the fir...

    • 66 Comments
  • Textures, Talk, and Tips - Fuse00

    Fuse00 is a proficient retexture artist who has created mods for several different games. Her mods have accumulated millions of downloads across Fallout 4, Skyrim, Witcher 3, and Kingdom Come: Deliverance. Today we are happy to talk to Fuse00 about her work, gaming, and modding in general.


    BigBizkit: Thank you, Fuse00, for having a chat with us. To start this off, why don’t you tell us a bit about yourself?

    Fuse00: My name is Maria, I was born and live in Moscow, ...

    • 20 Comments
  • The Man behind the Modathon Madness - Darkelfguy

    Today, we are chatting with Darkelfguy, a YouTuber/modder with a burning passion for the modding community. Not only does he host the weekly Morrowind Modding Showcases on his YouTube channel, he also runs the annual Morrowind Modathon as well as other modding events - all in service of our Morrowind community.


    BigBizkit: Thank you, Darkelfguy, for chatting with us. For those out there who might not be familiar with you and your work in the community, could you please tell us a...

    • 17 Comments
  • Vanquisher of Bugs - Arthmoor

    Today we are having a chat with Arthmoor who is probably most well known for his Alternate Start mods for both Skyrim and Oblivion, as well as for his work on the fundamental unofficial patches for various Bethesda titles.


    BigBizkit: Thank you, Arthmoor, for agreeing to give us an interview. Most people must be familiar with your work on the essential unofficial patches as well as your Alternate Start - Live Another Life mod, however, could you tell us a bit about yourself? ...

    • 58 Comments
  • The Stardew Senpai - PathosChild

    Stardew Valley is an indie pixel art farming RPG developed by Eric "ConcernedApe" Barone, which has slowly grown to be one of the most popular games on Nexus Mods in recent times - with 14 million  mod downloads and counting, it's rapidly catching up with Morrowind! We've had the chance to spend some time with one of the unsung heroes of this flourishing modding scene, Pathoschild, who maintains and creates tools that enable others to do more in the Valley. 

    Pickysaurus: Thanks f...

    • 15 Comments
  • The Overlord of Overhauls - EnaiSiaion

    Today we are chatting with EnaiSiaion, creator of various outstanding Skyrim overhaul mods such as Apocalypse, Ordinator, and Thunderchild - some of which have taken their rightful place amongst the most popular Skyrim mods of all time.


    BigBizkit & Pickysaurus: Thank you for taking the time out of your day to chat with us. Most people who have played Skyrim are probably familiar with your work, but could you first tell us a bit about yourself?

    EnaiSiaion: So...

    • 59 Comments
  • Modder to Developer - TheModernStoryteller

    For those of you following E3's PC Gaming show, you may have noticed a new game that shares some striking similarities to a popular Skyrim mod. TheModernStoryteller, a veteran of the modding scene has spread his wings and announced his own brand new game "The Forgotten City" which is a stand-alone re-imagining of his original Skyrim mod by the same name. Nick (TheModernStoryteller) has kindly taken the time out after his E3 debut to tell us a little bit about his new game and how he made it from...

    • 44 Comments
  • Meet the Man behind the Sliders - Ousnius

    Today we have something special for you: meet ousnius, the man behind plenty of popular and useful utilities such as BodySlide and Outfit Studio - tools that have accumulated millions of downloads across their respective Fallout 4, Skyrim SE, and Skyrim versions. 


    BigBizkit: Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

    ousnius: Hey, I'm ousnius. :) I'm a gamer, modder, and work as a...

    • 42 Comments
  • The Sunday Discussion - Robbie922004

    This week I got to chat with Robbie922004, a mod author who primarily creates mods for Skyrim, though has been known to tinker in Fallout 4. Robbie started his Steam game collection even before owning a gaming PC and began creating mods, like many, to fix things that he discovered weren't quite up to his taste in the vanilla game.

    Hey Robbie and welcome to the Sunday discussion, would you mind letting our community know a little bit about you?

    Thanks very much for h...

    • 15 Comments
  • The Sunday Discussion - FadingSignal

    This week I am really pleased to bring you the Sunday Discussion with FadingSignal. This popular mod author has provided us with a number of high quality and incredibly popular mods over the last few years, with 'True Storms' deemed a necessary mod by many of our community. Last week CDante named FadingSignal as one of his top mod authors and this week I have managed to have a chat with him. So without further ado, please give a warm welcome to FadingSignal.

    Hey FadingSigna...

    • 36 Comments
  • The Sunday Discussion - CDante

    This week I am pleased to bring you a modder that I have been following over the past few months, CDante, the author of the incredible 'Push Away Companions', a mod that our own Dark0ne liked so much he added as his Staff Pick. This week we find out what got him started in modding, what he is working on at the moment and what we can expect in the future.



    Hi CDante, and welcome to the Sunday discussion. Firstly would you mind letting us know a little bit about y...

    • 12 Comments
  • The Sunday Discussion - Terrorfox1234 - our head of community development

    We're back again for a slightly different Sunday discussion today, so far we have covered a number of different areas within the modding world, today we bring it home and introduce you to one of our own, here in the Nexus Mods office.

    We decided that you *may* want to know a little bit about those of us who work 'behind the scenes' here. So today I bring you Jim, aka Terrorfox1234, our external community guy. 

    Dark0ne introduced Terrorfox1234 to the communi...

    • 13 Comments
  • The Sunday Discussion - GamerPoets - YouTuber and creator of awesome tutorials

    There are a lot of people out there who would love to become a YouTube personality, the thought of creating videos on a subject you love for a living is incredibly appealing. But with the satisfaction of releasing a well-received video comes the incredible amount of work, time, dedication and money that goes into it.

    This week we chat to GamerPoets, a YouTuber who began producing videos as an outlet for an event that rocked his world.

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    Hey Gamer...

    • 151 Comments
  • The Sunday Discussion - SmartBlueCat - Author of 'Inigo'

    Wednesdays 'Staff Picks' featured two exceptional follower/companion mods that were nominated by our users. One of these was Inigo, a Khajit follower with a great sense of humour and of course, Mr D. I got to chat with SmartBlueCat recently and found out some of the inspiration behind Inigo, where he draws his humour from and what we have to look forward to in v3. Enjoy.

    Hey SmartBlueCat, thank you very much for chatting to me today. To begin with can you tell the community ...

    • 86 Comments
  • The Sunday Discussion - TheModernStoryteller - creator of "The Forgotten City"

    It seems as though games are never taken as seriously as other media forms such as movies, television series, music or even books. To many people we simply play a game, a game created without any thought towards a story, the lore or even the characters. We, as gamers, know that not to be true. 

    However, last year something incredible happened and a mod called "The Forgotten City" won the national Writers Guild award for its script. Proving, at last, that what we create is ...

    • 30 Comments
  • The Sunday Discussion - Gambit77 - Author of the Armorsmith and Weaponsmith Extended mods

    Hi everyone, welcome to another 'Sunday Discussion'. Over the last few months, I have had the pleasure to talk to a number of people from all over the modding community and the reception has been great.

    Today I bring you Gambit77, author of the hugely popular 'Weaponsmith Extended' and 'Armorsmith Extended'. He talks to us about his favourite 'things', his friends down the street, his history of gaming and what he has lined up in the future. Gambit77...

    • 19 Comments
  • AMA with Elianora - Audio

    Thank you to everyone who joined in last night's AMA (Ask Me Anything) with our guest Elianora. It was a resounding success and I'm very grateful for the time that she and the community put aside to make it what it was. The questions received were great and I know Eli had a lot of fun answering them all. 

    If you fancy taking a listen to the event, then please head on over to SoundCloud where we have uploaded the audio....

    • 40 Comments
  • The Sunday Discussion - Jokerine - Prolific modder and lover of Chickens!

    Todays Sunday Discussion is with the 'Queen of Chickens' - Jokerine. With (currently) 245 mods on the site, Jokerine really shows that modding can be both addictive and highly enjoyable. Her interview really made me smile because of her passion, her love of memes and getting into modding due to a 'dare'. Happy Sunday discussion everyone.

    Firstly I would like to thank you for the time you are giving up to speak to me; it’s most appreciated.

    You’re mos...

    • 55 Comments
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