Top 30 Files in past two weeks:

  • Affinity overhaul for t1 and 2

    Affinity overhaul for t1 and 2

    Last Update: 26 Feb 2015
    Author: Dragon89

    T2 Harmony get back old t1 prepatch, faster alien opinion restore. T2 Purity restored, aliens cant attack explorer. T2 explorer deals double damage on attack. T1 Supremacy get 2 extra expeditions instead of 1. T2 Explorers deals double damage in defense.

    • 2KB
    • 15
    • 834
    1

    Affinity overhaul for t1 and 2

    Last Update: 26 Feb 2015
    Author: Dragon89

    T2 Harmony get back old t1 prepatch, faster alien opinion restore. T2 Purity restored, aliens cant attack explorer. T2 explorer deals double damage on attack. T1 Supremacy get 2 extra expeditions instead of 1. T2 Explorers deals double damage in defense.

  • Even more buildings

    Even more buildings

    Last Update: 26 Feb 2015
    Author: Dragon89

    As description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelter, Arctic Zone Installation, Horticulture Station and Pollution Processor.

    • 8KB
    • 21
    • 1.3k
    2

    Even more buildings

    Last Update: 26 Feb 2015
    Author: Dragon89

    As description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelter, Arctic Zone Installation, Horticulture Station and Pollution Processor.

  • Affinity t1 units less nerfed to the ground

    Affinity t1 units less nerfed to the ground

    Last Update: 02 Mar 2015
    Author: Dragon89

    Makes the first tier of affinity unit less replaceable by default t2 marine. Marine will be cheaper which make sense, but only slightly weaker compared t1 affinity units.

    • 2KB
    • 6
    • 310
    3

    Affinity t1 units less nerfed to the ground

    Last Update: 02 Mar 2015
    Author: Dragon89

    Makes the first tier of affinity unit less replaceable by default t2 marine. Marine will be cheaper which make sense, but only slightly weaker compared t1 affinity units.

  • Planetary Survey Upgrades

    Planetary Survey Upgrades

    Last Update: 02 Mar 2015
    Author: Dragon89

    So you might have noticed Planetary Survey Tech is completely useless on maps where you start inland far from any sea or lakes.

    • 2KB
    • 26
    • 1.1k
    4

    Planetary Survey Upgrades

    Last Update: 02 Mar 2015
    Author: Dragon89

    So you might have noticed Planetary Survey Tech is completely useless on maps where you start inland far from any sea or lakes.

  • Extra Buildings

    Extra Buildings

    Last Update: 02 Mar 2015
    Author: Dragon89

    Adds a few buildings like the tutorial youtube building Autofabricator and some from Alpha Centauri, such as Children's Crèche and Nano Hospital. Check out screenshots for effects and location in tech tree.

    • 3KB
    • 13
    • 1.0k
    5

    Extra Buildings

    Last Update: 02 Mar 2015
    Author: Dragon89

    Adds a few buildings like the tutorial youtube building Autofabricator and some from Alpha Centauri, such as Children's Crèche and Nano Hospital. Check out screenshots for effects and location in tech tree.

  • More Wonders

    More Wonders

    Last Update: 12 Mar 2015
    Author: Dragon89

    Adds 5 new wonders; Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall.

    • 1.0MB
    • 15
    • 1.4k
    6

    More Wonders

    Last Update: 12 Mar 2015
    Author: Dragon89

    Adds 5 new wonders; Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall.

  • Shocky Additions

    Shocky Additions

    Last Update: 13 Mar 2015
    Author: Dragon89

    Adds 15 buildings, 5 wonders, 1 tech upgrade from my other mods plus minor tweaks to them. In one convenient mod for easy use. Further upgrades and update on tech descriptions to reflect this, will be coming as well. Fixed for patch 12.03.15.

    • 1.1MB
    • 50
    • 3.5k
    7

    Shocky Additions

    Last Update: 13 Mar 2015
    Author: Dragon89

    Adds 15 buildings, 5 wonders, 1 tech upgrade from my other mods plus minor tweaks to them. In one convenient mod for easy use. Further upgrades and update on tech descriptions to reflect this, will be coming as well. Fixed for patch 12.03.15.

  • Additional Game Speeds Rising Tides

    Additional Game Speeds Rising Tides

    Last Update: 20 Oct 2015
    Author: Meethos

    This mod currently adds 15 new game speeds to the Rising Tides Expansion. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game speeds shorter than Quick. All game speeds have had their trade route duration increased to 60 turns.

    • 4KB
    • 8
    • 588
    8

    Additional Game Speeds Rising Tides

    Last Update: 20 Oct 2015
    Author: Meethos

    This mod currently adds 15 new game speeds to the Rising Tides Expansion. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game speeds shorter than Quick. All game speeds have had their trade route duration increased to 60 turns.

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