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Meethos Antilles

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Meethos

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About this mod

This mod currently adds 15 new game speeds to the Rising Tides Expansion. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game speeds shorter than Quick. All game speeds have had their trade route duration increased to 60 turns.

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This mod currently adds 15 new game speeds to the Rising Tides Expansion: Ridiculous, Hyper, Blitz, Lightning, Rally, Grand, Gallant, Tsunami, Mythic, Slow Burn, Legendary, Flood, Saga, Turtle, and Typhoon. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game speeds shorter than Quick. All game speeds have had their trade route duration increased to 60 turns. 

Game Speeds at a Glance: 
Ridiculous - 1% Reserach and 1% Production 
Hyper - 10% Research and 10% Production 
Blitz - 25% Research and 25% Production 
Lightning - 50% Research and 50% Production 
Quick (Default) - 67% Research and 67% Production 
Standard (Default) - 100% Research and 100% Production 
Rally - 100% Research and 75% Production + Increased Deal and Peace duration 
Epic (Default) - 150% Research and 150% Production 
Grand -200% Research and 200% Production 
Gallant - 200% Research and 100% Production 
Marathon (Default) - 300% Research and 300% Production 
Tsunami - 300% Research and 85% Production 
Saga - 300% Research and 100% Production 
Mythic - 400% Research and 400% Production 
Slow Burn - 400% Research and 200% Production 
Legendary - 400% Research and 100% Production 
Flood - 400% Research and 67% Production 
Turtle - 500% Research and 500% Production 
Typhoon - 500% Research and 100% Production 

Note: This is only for Rising Tides, for the Vanilla version of the mod go here

Please let me know if anything needs be tweaked or if you have ideas for new Game speeds that you'd like to see. If anyone knows how to sort the gamespeed dropdown menu let me know please. Enjoy. 

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Trade Route Durations Note: 

Since the trade route duration is a global value and not dependent on game speed, you can easily change it to any value you want by going to My Documents\My Games\Sid Meier's Civilization Beyond Earth\MODS\Additional Game Speeds (v 2)\XML\Game Rules.sql. Open the SQL file with any text editor and change the number 60 to any number you want. This change is save game compatable, though current trade rates wont' be affected, until the cycle ends. Upon renewing the trade route the new duration will take affect. 

Recommended setting for Blitz and Hyper: 10 
Recommended setting for Lighting: 15 
Recommended setting for Quick: 20 
Defaut is 25. 

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To install simply unzip to your My Documents\My Games\Sid Meier's Civilization Beyond Earth\MODS folder.
Then activate the mod in the mod menu in-game.

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Some work arounds for known bugs with the game: 

Game Ends too Quickly: Enable "Max Turns" in the advanced setup and set it to 0. 

Unit Action Bar disappears: Save your current game, Exit to the games Main Menu. Load the game you just saved. 

Mod doesn't show up in the mod list. Delete your games cache found at My Documents\My Games\Sid Meier's Civilization Beyond Earth\Cache 

Note about Mods: Most mods are not save game compatable. What that means is you shouldn't update, disable, or enable any mods while playing from a saved game, otherwise you risk corrupting it. When changing/updating your mods you should start a new game.
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