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You're up to dateAdds a button to the in-game menu to restart using the same game settings.
Adds a button to the in-game menu to restart using the same game settings.
This is a cheat that adds units, tech, gold at the beginning of game
This is a cheat that adds units, tech, gold at the beginning of game
This mod makes village more likely to get better stuff and enables certain traits from Villages that were otherwise extremely rare or completely disabled by default.
This mod makes village more likely to get better stuff and enables certain traits from Villages that were otherwise extremely rare or completely disabled by default.
Add a panel with buttons to execute cheat commands (duplicate, add movement points, restore attack ability, heal, promote) for selected unit.
Add a panel with buttons to execute cheat commands (duplicate, add movement points, restore attack ability, heal, promote) for selected unit.
Allows to change terrain type, features, improvements, roads and resources in game.Accessible via new button in top right corner of the window near the Civilopedia button.Works with GS.
Allows to change terrain type, features, improvements, roads and resources in game.Accessible via new button in top right corner of the window near the Civilopedia button.Works with GS.
Ever feel like the builders shouldn't disappear after three builds? Well, using this they won't disappear for a ton more turns.*Updated for Rise and Fall**Updated for Gathering Storm*
Ever feel like the builders shouldn't disappear after three builds? Well, using this they won't disappear for a ton more turns.*Updated for Rise and Fall**Updated for Gathering Storm*
Gives you a gigantic map size (9000 hexes) that's even bigger than huge (6996 hexes).
Gives you a gigantic map size (9000 hexes) that's even bigger than huge (6996 hexes).
Reduce, or eliminate, the warmonger penalty due to attacking others nations. Makes for a more pleasant playthrough with less denouncements.
Reduce, or eliminate, the warmonger penalty due to attacking others nations. Makes for a more pleasant playthrough with less denouncements.
Gives Egypt all bonuses, unique units and unique buildings of all other civs. (Excluding the Aztecs, Religious Convert, Lavra and Mbanza.)
Gives Egypt all bonuses, unique units and unique buildings of all other civs. (Excluding the Aztecs, Religious Convert, Lavra and Mbanza.)
Adds a Unit List and improves Yield info on the Report Screen
Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
Increased Starting Distances for Civs/Barbs
Allows farms on tundra and tundra hills
Adds 5 new map sizes.
Buffs Unique Improvements so you might actually build them
The blessing of Ptah, god of crafters, gives Egypt +3 production, +3 gold, and +1 food on ALL tiles. Even those who didn't have those. Also an extra government wildcard.
The blessing of Ptah, god of crafters, gives Egypt +3 production, +3 gold, and +1 food on ALL tiles. Even those who didn't have those. Also an extra government wildcard.
This is a total overhaul mod containing all of my mods, as well as UI mods made by others, and pretty much every other mod out there that A) I like and B) is compatible with this package. For obvious reasons, this modpack is MEANT TO BE RUN ALONE.
This is a total overhaul mod containing all of my mods, as well as UI mods made by others, and pretty much every other mod out there that A) I like and B) is compatible with this package. For obvious reasons, this modpack is MEANT TO BE RUN ALONE.
Shows Relationship Level and Sum Score of Reasons.
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V.
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V.
Improves the Combat Pacing in the game.