Sid Meier's Civilization VI
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Mynex

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44 comments

  1. Harbinger0fD00M
    Harbinger0fD00M
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    Unable to get this working even after adding the 2.0. Just get an error that I have an incompatible mod.
  2. ichigokurosak1
    ichigokurosak1
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    Tried everything to get it to work including the compatibility line but as of now nothings worked despite it auto enabling now and not giving me warnings for incompatibility, guy who made the mod straight up abandoned it
  3. catugocatugocatugo
    catugocatugocatugo
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    Can I add some units to the city states (so they don't get steam-rolled to easily)?
  4. catugocatugocatugo
    catugocatugocatugo
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    I think to make it work for the Maori I need to take out the water in this condition only for them:
    (adjacentPlot ~= nil) and not (adjacentPlot:IsWater() or adjacentPlot:IsImpassable()) then.
    But I need to know how to treat the special case of the maori civilization.
  5. catugocatugocatugo
    catugocatugocatugo
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    Hello,
    Does anyone has an idea on how I can add unique units like the eagle warrior or the gaesatae instead of warriors when the correct civilizations are chosen? I think the only other civ of interest is the cree with the Okihtcitaw.
    .
  6. Firestorm02849
    Firestorm02849
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    not working for me, says it isnt supported or something when i go in to additional contents for mods

    EDIT: Never mind, it is working, even though it said not compatible with my version, it still works, i had to enable it myself though.
  7. Slavemaster4u
    Slavemaster4u
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    Can say that this is not working for me. Have all DLC.  Inserted the line that gunde99 stated.
    <Properties>
        <CompatibleVersions>2.0</CompatibleVersions>
    <Name>Mynex's More Units - Single Player</Name
    Installed to root directory of game in "Mods" folder. Tried with this mod in it's own folder as well as without the folder. Does not show under additional content.
    It was last updated in 2016. I see recent comments with no reply from author. So this mod should be considered abandoned.
    gunde99; if you have any additional info that would get it to work. I and others would appreciate it. Thanks
    Edit; Update: I can no longer say I'm smarter than a 5th grader. I put the mod in root directory of game instead of putting in documents. It now works, thanks to gunde99. You do need to insert that line as I posted above. Mine is now working in game.
    1. l8dybu6
      l8dybu6
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      could you offer me a bit more help? my file is under my documents, I added his to the notepad and its still saying its not compatible. 
  8. Azarilh
    Azarilh
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    How to add warriors?
    EDIT: Ok, it was easy.
    Open the Data/*.lua file; add at the top:?local numWarriors = 1
    local iWarrior = GameInfo.Units["UNIT_WARRIOR"].Index -------------set unit
    Add below:
                    if numWarriors > 0 then
                         for i = 1, numWarriors do
                            for direction = 1, DirectionTypes.NUM_DIRECTION_TYPES - 1, 1 do
                                adjacentPlot = Map.GetAdjacentPlot(lastPlot:GetX(), lastPlot:GetY(), direction);
                                if (adjacentPlot ~= nil) and not (adjacentPlot:IsWater() or adjacentPlot:IsImpassable()) then
                                    break
                                end
                            end
                            pUnit4 = playerUnits:Create(iWarrior, lastPlot:GetX(), lastPlot:GetY())
                            lastPlot = Map.GetPlot(pUnit:GetX(), pUnit:GetY());
                        end
                    end
    And that's it.

    BTW the mod works on latest version, just need to add the <CompatibleVersion> thing that other people said afore me.
  9. rewolwerowiecskurwiel
    rewolwerowiecskurwiel
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    Anyone knows how NOT to get the additional techs, civics and gold?

    Mynex wrote that You don't have to do anything, but I get those from the start.

    Tried to delete the tech and gold lines by myself but then the mod doesn't work.
  10. diece1
    diece1
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    Did Someone managed to make it work for newest version? it doesn't change anything at the start for me