Sid Meier's Civilization VI
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Renmaaru

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Renmaaru

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24 comments

  1. bearwad
    bearwad
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    If you want a working version with more options as of 2023, you can check my mod:
    https://www.nexusmods.com/civilisationvi/mods/164
    More builds for builders
    1. bearwad
      bearwad
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      https://www.nexusmods.com/civilisationvi/mods/164
    2. Renmaaru
      Renmaaru
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      Thank you for making a working version, is it okay if i put that link in my description and direct people there?
    3. bearwad
      bearwad
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      Yes absolutely! thank you so much <3
  2. Firestorm02849
    Firestorm02849
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    wont work on mine?, i do the gathering storm, says 1 error starting game, they recommend disabling 1 or more mods??, it is this mod causing it as i have tried it with ONLY this mod installed after a full reinstall of the game.
    1. tharun34143
      tharun34143
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      same
    2. Spidem
      Spidem
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      i have the same issue. did you manage to fix it?
  3. markggdaniels
    markggdaniels
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    How many turns specifically please? No offense, but it is realyl basic information we need to know about the mod, which is cruicial to its function. I dont want an unlimited builder, but perhaps up to around 5 or 6? What is it, thank you? Perhaps amend the description?? thank you
  4. mhtamal
    mhtamal
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    does the build charge also becomes 999 for ai?
    1. Renmaaru
      Renmaaru
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      Great question! I have no idea. I assume so, where I believe it changes the default unit and not just player units.
  5. 50pence777
    50pence777
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    I got this game free with epic recently so I only have the astec dlc, when I used this mod my missionaries couldn't spread religion, after restoring the original units file, I used the instructions in the description to edit it myself and now it works again, so thanks for the info=}
  6. KetWizard
    KetWizard
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    Whats the full install location, playing on Mac via steam and cant seem to find the folder to add it into

    Thanks
    1. Renmaaru
      Renmaaru
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      A little late, but with MacOS the file structure tends to be different unless it was wrapped. Its been years since i touched an apple product so i have no idea how its setup. Sorry
    2. huskerfan6
      huskerfan6
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      Did either of you figure out how to do this on the Mac?
  7. Cardio12
    Cardio12
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    This is the only one I can't get to work for civ6 I'm kinda new and dont have the expansion versions. I'm just using the last updated one and it still gives me 3.
    1. Renmaaru
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      Are you using any other mods? Did you install the correct one, correctly? If you aren't using any expansions, then its the 'MoreBuildsPerBuilder' file. If you are using other mods that modify the file, then you'll have to manually edit that mods file, as they don't merge,
  8. thanatos8088
    thanatos8088
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    Since you invited requests for a GS expansion version, consider a request submitted. Coming back to the game again, & stop number one for me was to find 'old favorites' among the mods. Here's hoping this one can get added to the new lineup, I appreciated it once upon a time and it's certainly worth thanking you for my past enjoyment of it, new updates notwithstanding.
    1. Renmaaru
      Renmaaru
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      Thank you for enjoying it. It has been updated for Gathering Storm.
  9. bv2097
    bv2097
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    Yeah is anyone else having issues with this mod with rise and fall it's not working anymore for me o.O
    1. Renmaaru
      Renmaaru
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      They probably changed the file structure. I will take a look into updating it if i get time.
  10. davetripd
    davetripd
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    This Mod does indeed crash your game (At least it did mine). It started up fine but after a couple hours of playing I saved and when I came back it would open to the leader (where it shows your unique units eq and you press continue once its done loading).

    To fix:
    Verify game files through steam - it will download files and overwrite any mods you have installed directly (ie not ones from steam workshop or ones in the mod folder - restart button is another popular one). I then went to the file that this mod changes steam-steamapps-common-sid meier's civ 6 - base - assests - gameplay - data. Open up the "Data" folder in wordpad and do a search for "buildcharges".

    The mod changes this value to 999999. Not only is it ugly on the screen I think it's too high of a number and crashes the mod. I changed the number to 999 and was able to load my saved game without issue and continue playing.

    Props on the great idea for the mod though! I would just change the number to something lower.
    1. Renmaaru
      Renmaaru
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      I appreciate the report. I will put up another file with your recommendations.