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Shad0wKn1ght

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Shad0wkn1ght

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About this mod

Ever feel like the builders shouldn't disappear after three builds? Well, using this they won't disappear for a ton more turns.
*Updated for Rise and Fall*
*Updated for Gathering Storm*

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Ever feel like the builders shouldn't disappear after three builds?
Very many thanks to those who use and endorse!!
*Updated for Gathering Storm*

More Builds per Builder

Description:
I've done some tinkering to the XML files and changed some values so that the builders have a lot more builds in them.
Updated for Rise and Fall


Install:
Extract Base folder to Sid Meier's Civilization VI folder and overwrite the files. 

Uninstall:
Rename folder "Base - Original" to "Base"  and extract to Sid Meier's Civilization VI folder and overwrite the files. 



*Builder may disappear if its a super long game or glitches(haven't experienced any yet but be aware)*
To Anyone who wishes to change it themselves:

I will try to update this as necessary but if i can't get to it I I wanted to show everyone how to do this themselves if they please.

Navigate to the Civilization VI installation folder
Then into Base; Assets; Gameplay; Data
Find the file 'Units.XML'
Open it with any text editor
Search for 'BuildCharges'

(this is the entire text for the UNIT_BUILDER)
<Row UnitType="UNIT_BUILDER" BaseMoves="2" Cost="50" AdvisorType="ADVISOR_GENERIC" BaseSightRange="2" ZoneOfControl="false" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_CIVILIAN" Name="LOC_UNIT_BUILDER_NAME" Description="LOC_UNIT_BUILDER_DESCRIPTION" CanCapture="False" CostProgressionModel="COST_PROGRESSION_PREVIOUS_COPIES" CostProgressionParam1="4" PurchaseYield="YIELD_GOLD" BuildCharges="3"/>

All you need to change is the number after BuildCharges to whatever you want

(example)
<Row UnitType="UNIT_BUILDER" BaseMoves="2" Cost="50" AdvisorType="ADVISOR_GENERIC" BaseSightRange="2" ZoneOfControl="false" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_CIVILIAN" Name="LOC_UNIT_BUILDER_NAME" Description="LOC_UNIT_BUILDER_DESCRIPTION" CanCapture="False" CostProgressionModel="COST_PROGRESSION_PREVIOUS_COPIES" CostProgressionParam1="4" PurchaseYield="YIELD_GOLD" BuildCharges="999"/>

I emboldened the text that needs to be changed for ease
There's a chance that the format will change with future official updates but this should get you to right area
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