Sid Meier's Civilization VI
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Created by

Greg Miller

Uploaded by

gmiller7138

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About this mod

Adds a Unit List and improves Yield info on the Report Screen

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This mod enhanced the Report Screen by adding a Units Tab and additional features to the Yields tab.

Units Tab:

  • Breaks down all of your units into groups such as Military (separated by Land/Sea/Air), Civilian and Support, Traders, Spies, and Great People.
  • Unit stats are listed based on which group they are allocated to. For instance, military units will show Health and Movement, while civilian units will show how many charges they have left.
  • You can select and zoom to any unit on the list
  • Promote/upgrade military units without exiting screen

Yields Tab:

  • Added a "Hide City Buildings" checkbox which hides building yields in order to better compare yields between cities
  • Sorted Yields. Clicking the header in City Income will allow you to sort by descending order. To list yields in ascending order, re-click the same button
  • Building Expenses displays district maintenance costs. These are combined for each city and labeled as "Districts".
  • Units Expenses added. Units are grouped and will show total cost per type. Policies that reduce unit maintenance costs are taken into account.

Current Deals Tab:

  • Shows current deals you have with other civilizations. Shows when the deal will end.


I respected localization tags when set, but did not add any new ones. I apologize if this causes any issues.

To install, unzip the file into your Mods folder. This is usually located in Documents/My Games/Sid Meier's Civilization VI/Mods.

Click Additional Content in the Main Menu and click Enable next to Unit Report Screen. You must start a new game when first enabling this mod.

The latest update (1.6.1) works with the latest patch.

Feel free to let me know if you see any bugs or have any issues. Any ideas are also welcome.