About this mod
Play as the Philhellene and Balkan King of Kings, Burebista; in Sid Meier's Civilization VI.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Donations
-Burebista Trait/Noble Thracian Confederacy: Gain a Diplomatic Policy card in any Government with the Political Philosophy civic. Levying city-state units costs 50% less Gold. Units gain +1 Combat Strength per adjacent levied unit.
-Burebista Agenda/Balkan King of Kings: Aggressive against civilizations but protective of city-states. Likes civilizations that are not competing for city-states. Dislikes civilizations that are competing for city-states.
-Dacia Trait/Murus Dacicus: Cities gain +3 Combat Strength. +30% Production towards all levels of walls. Mountain tiles are workable and gain +1 Production.
-Dacia Unit/Falxman: Dacian unique Melee class unit that replaces the Swordsman. Costs 1 Iron maintenance. Upgrades into the Musketman. +7 Combat Strength at Apprenticeship. +5 Combat Strength when attacking, doubled if against a fortified defender.
-Dacia Improvement/Dava: +1 Housing. Land units that are adjacent to a Dava will heal after taking an action. Being adjacent to 3 districts grants +1 Food, Science, Culture, Production, Gold, and Faith; with Mercantilism, adjacencies only require 2 districts. Must be built on Hills or Mountain tiles. Cannot be pillaged by disasters. Cannot be built adjacent to another Dava.
-Compatible with Strudeler's Civilization VI Deluxe, and (maybe) other leaders and civilizations created by Strudeler.
-This mod uses in-game assets remixed for the Falxman.
-This mod uses the Fortress as placeholder for the Dava.
-Dacia uses some authentic and fabricated names that are a mix of Latin and Greek (cities, geographic landmarks, citizens).
-TSL support for YnAMP: Giant Earth, YnAMP: Greatest Earth Map, YnAMP: Large Europe, and YnAEMP: Play Europe Again.
-Historic information can be found on Wikipedia.