Sid Meier's Civilization V

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HawsJon

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hawsjon

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About this mod

Full multiplayer compatible balance pass on Leaders, Terrain, Improvements, Buildings, Beliefs and Policies. The goal is to make every Civilization's unique attributes impactful and interesting for varied gameplay.

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This mod started for two reasons. The first is that I was only playing two or three of the most powerful civilizations because the unique attributes they had were the most powerful. The second was that whenever I found cool mods, I could not use them with my friends.  Tinkering I found out that mods were mostly loading XML value sheets, which if they overwrote a basic game values would take precedence. I thought, well, what if I just edit the original XML files in the game folder, wouldn't that work in multiplayer? It did.

I spent a couple of months looking through XML files of various mods I liked and integrating some of the changes I wanted. As I became more and more familiar with how the XML's worked, I got more creative with my changes. I did publish a couple of versions years ago and I took quite a long break and got back into it recently. I did another balance pass on all the leaders with my greater knowledge and was able to make them each unique and interesting. I played many games and adjusted a lot of properties. Nerfing some things that I found myself always leaning into and buffing things that felt to weak to use. The goal of the changes were not perfect balance, but more to make every gameplay style feel compelling and fun. I hope you enjoy my changes as much as I did.

I feel like this mod is too fun not to share, but the part I am least looking forward to is all the niche cases where things break for people and they want me to fix it. I will help to some extent, but this is a free passion project and I do have a full time job and little kids, so we will see.

thanks!
HawsJon