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keallu

Uploaded by

GamerQuora

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About this mod

This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded.

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Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats)

This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded.

NEW IN 1.8
- Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats).
NEW IN 1.7
- Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport).

Several other mods exist with similar functionality but none with the same configurability and performance. In this mod it can be configured whether abandoned, burned down, collapsed or flooded residential, industrial, commercial and offices buildings should be automatically bulldozed and also in which interval and even how many buildings per interval. It is also possible to preserve historical buildings and to ignore search for survivors by a disaster response unit before bulldozing.

It is also possible to execute bulldozing only once using key mappings.

Even further both specific counters and accumulated statistics about how many buildings are automatically bulldozed can be shown in the info panel.

Be aware that only residential, industrial, commercial and offices are bulldozed. Other buildings, that can normally be rebuilt, will not be bulldozed.

Thank you to the amazing modding community and especially SamsamTS, TPB, boformer and BloodyPenguin for releasing the source code of their great mods so we can all be inspired.

Instructions
Subscribe to the mod and choose in-game whether abandoned, burned down, collapsed or flooded residential, industrial, commercial and offices buildings should be automatically bulldozed. Per default all such buildings are bulldozed.

In options, it is possible to decide in which interval the automatic bulldozing should occur and how many buildings per interval. It is further possible to preserve historical buildings and also to ignore search for survivors by a disaster response unit before bulldozing.

If you want one-time execution of bulldozing, use the following key mapping(s) when clicking buttons:

Use LEFT SHIFT for one-time execution of bulldozing in the next cycle with maximum buildings limitation.

Use LEFT SHIFT + LEFT CTRL for one-time execution of bulldozing in the next cycle without maximum buildings limitation.

You will notice a little clock on the button while waiting for the next cycle.

Compatibility
This mod does not use any detour, patching, replacing or decorating technique and it does not alter game save files in any way and can be disabled or unsubscribed safely at any time.

Known issues
  • None

Source code
The source code is available here[github.com]

Thank you for:
  • rating this mod
  • being generous and supporting my work with a donation[paypal.me]
  • leaving your comments, impressions and ideas below

[paypal.me]