Check your e-mail! First wave of ESO beta invitations has been sent out!
Haven't gotten any e-mail? Do not be discouraged. This wave was a small one, and they have plenty more to send as the tests goes on.
Oh, and be sure to check your spam folders!
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A moderator has closed this comment topic for the time beingI am sick and tired of Bethesda giving us an unfinish buggy mess of their games. I guess they figure: "Lets just half ass the release, and let the modders fix our shit." We can only hope this might all changed, but it is highly unlikely. They got this far for giving us junk games all the time, why changed now? I also am looking forward to a possible Fallout 4 release. I hope it will not be the usual junk Bethesda releases. Also on topic I did not get a ESO key yet. Most likely I won't. I just hope upon release of ESO after testing we do not have the familiar half assed game. So Please test the hell out of it.
Beth games are not the only ones that have issues with bugs and scripting woes while releasing a toolsets for use in modding their games. Bioware is noted for releasing buggy games with toolsets available for them (BG1&2, NWN, DA:O) as well as the various games developed by Black Isle Studios (which became Obsidian).
We PC gamers should be glad we get the toolset support on PC that we do with these games. Consider what console gamers go through, especially with what the Skyrim experience was for the PS3 crowd.
"Skyrim is not a flawless game by any measure, but where fans of other titles might rise up against rampant glitches and shoddy programming, this impassioned community has embraced it." - Kotaku
Think about that statement for a second. Why are Elder Scrolls fans identified like this, as people who will accept incomplete products? Because through the last three major releases, Oblivion, Fallout 3 and Skyrim, Bethesda's community has shown it will gladly overlook bad programming and poorly Q&A tested games because at the end of it all, we can fix it, with the tools Bethesda gives us because they support modders. We are doing their jobs for them, and we're touted in the media as being happy to do it.
So, yes. This many games in, I'm fairly certain Bethesda knows they can put out a poorly tested product and get away with it, because the community is almost expected to finish the job for them, and then with the next game, the cycle continues. Until, that is, enough people decide to hold Bethesda accountable for releasing incomplete products.
http://livewareblog.wordpress.com/2013/03/17/liveware-conundrum-modding/comment-page-1/#comment-355
ALL SOFTWARE HAS BUGS.
There are bugs in MS Word.
It's been around forever.
Skyrim is an INSANELY complicated, open sandbox. Programming is one thing when the outcome is predictable, but in an open world?!? I'm amazed it works as well as it does.
Wait for bug free, Means never playing the game!
And modding hasn't fixed my skyrim, it's just given me re-playability, making it different each time.
Skyrim is now 40$ in Steam and it still has so many bugs and restrictions for implementing mods. if it's free we can tolerate it but this is a commercial software. so don't be so errand boy type please. you should be in the consumers' side not in their side.
How many open end games are there ?
Not many single player ones for sure , and it is only a illussion you are still bound to the limits of the program and of your PC, and yes bethesda always had a bit of a reputatuon of delivering us buggy and gluthcy games
Even in the world of MMO s there are only a few open ended sandbox games only one i can think of right now is EVE online ( because i play that one)
in my opinion the rarity of open ended games is to blame on o,eside the themepark mentallity of alot of new gammers who insist that the developers hold their hands and on the other side the design challenges for developers creating this game engine
just be glad we have the elder scrolls and the modding community to improve what already is a rare gem in what is otherwise a pretty grey and onesided world of singleplyer games
you've got to be kidding!
While there have been some crazy bugs in Bethesda's games, but there's nothing else out there that comes even close in terms of openness, mod-ability, and storyline - all in one package.
it's having all of that in there that makes the Elder Scrolls games so awesome. Watchdogs looks like a mix between GTA IV and Deus Ex Human Revolution (both games I think highly of btw), but there's no way you're going to have as open an environment as Skyrim in it. You're buying into the hype to believe otherwise. To say there'll be no bugs is just flat-out naive. I defy you to find ANY game that came out in the last... forever... that's been bug-free.
You'll buy it because it's ES related. It's nothing like Skyrim, and only has text on a screen and the odd graphic in common. If they sold us Skyrim 2UP DLC for $500 a pop they'd sell more gross than they would of this MMO as far as longevity beyond first sale period goes. Look at GW2 and the squandered potential there.
They've been told by everyone they hired to alpha test that their concept is flawed and they should be looking at ways to turn Skyrim as an engine, concept, and game into an MMO concept of sorts. There has been little positive feedback from any alpha testers I've spoken to (sadly I didn't get a chance to, although I do quite often get to alpha and beta test some awesome stuff, @bashpr0mpt on Twitter if you want to suss it out!), so I'm not holding my breath.
I still long for 2UP Skyrim just to play with a single solitary friend, but given the only multiplayer mod developed to date is glorified IRC I won't hold my breath for that one either. .__.
but if you play the MMO game "The old republic" ... you fell like Just one more of the 100000 jedis doing the same mission so you lost that amazing felling of being a hero
In my opinion a great example of HOW an MMO game must be made its Guild wars 2 ... its an great game where you are actually just an small part of a huge thing but everything fit in its place and you fell great just doing your part to defeat massive enemies n_n
SWTOR failed fast to meet its targets financially, just goes to show that taking the MMO route has a 50/50 chance of being a very expensive mistake no matter how good the devs might think it is.
I suppose that's why Beth won't put their name to it, "here, Zen, you do it" lol.
When one thinks "SWTOR" one thinks "Titanic"
with multiplayer on steam, then what we
have now, which is (more or less)
just another rehash of what
we had before.
New Developers using new technology are now able to create massive worlds and I do think its time Bethesda done the same thing, they need to stop tweaking their old system and finally make a completely new one for the TES games