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File information

Last updated

Original upload

Created by

Cheb Gonaz and Kahnabys

Uploaded by

Ashur420

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Safe to use

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About this mod

Adds a mutation called Necromancy that will reanimate a dead creature to fight on your side and allow you to control it.

Permissions and credits
Cheb's Necromancy Mutation Reanimated
updated (with permission) by Kahnabys




Changes from the original
Cheb's Necromancy Mutation mod:
  • Mutation cost changed from 1 to 5
  • renamed command from "Reanimate" to "Necromancy"
  • changed reanimating a corpse cooldown from 5 turns to 50 turns
  • added Minion limit (based on the mutations level)
  • added a Toughness stat bonus for the reanimated minion (based on your Ego)
  • added targeting an enemy teleports all reanimated minions to them (10 turn cooldown)
  • added targeting yourself teleports all minions to you (20 turn cooldown)
  • added targeting a minion will destroy the minion and heal yourself based on your Ego + Toughness (30 turn cooldown)
Installation (manual)

Put the folder from the zip inside your Caves of Qud mods directory. File locations can be found here.

A correct installation looks like:

Freehold Games/CavesOfQud/Mods
└── NecromancyMutationReanimated
├── ChebsNecromancyReanimated.cs
├── Mutations.xml
├── manifest.json
└── workshop.json

Remove the original mod "Cheb's Necromancy Mutation" by deleting the folder
"ChebsNecromancyMutation" in your "CavesOfQud/Mods" folder.


Source

The original source code is on Cheb's GitHub here.  Find me on Cheb's Discord, @Kahnabys, if you have questions on my changes.