Mods
- Refine results Found 19 results.
-
Put an end to nomadic living, build your own bungalow.
-
Adds a new clock that is easier to read
-
Howl anew at the Beetle Moon. Allows you to export your current character and companions from a game in progress, then import 'em into a new one. Works across mods and patches, anything what doesn't jive is skipped and thrown away.
- 375KB
- 19
- --
Howl anew at the Beetle Moon. Allows you to export your current character and companions from a game in progress, then import 'em into a new one. Works across mods and patches, anything what doesn't jive is skipped and thrown away.
-
A semi lore friendly, mostly balanced excuse to have access to both cybernetics and mutations.
- 7KB
- 15
- --
A semi lore friendly, mostly balanced excuse to have access to both cybernetics and mutations.
-
Adds thirteen new modifiers (item adjectives like "sturdy") to the game.
-
Why were you frozen? Was it by choice? Was it done with care?Now you are awake in the jungles of Qud, with no way home.Adds a new genotype of ancient baseline humans with nine origins to choose from.
- 121KB
- 10
- --
Why were you frozen? Was it by choice? Was it done with care?Now you are awake in the jungles of Qud, with no way home.Adds a new genotype of ancient baseline humans with nine origins to choose from.
-
Allography - Describe Anything
Adds the Allograph book artifact, which's similar in function to the Box of Crayons, allowing you to write a new description for anything in sight, including yourself.
- 273KB
- 7
- --
Allography - Describe Anything
Adds the Allograph book artifact, which's similar in function to the Box of Crayons, allowing you to write a new description for anything in sight, including yourself.
-
Brainwraith Genotype - Play as a psychic ghost
An original, balanced, and lore-friendly genotype: Brainwraiths - a creature I made up consisting of a disembodied brain and nervous system nestled within a psychically maintained body. Featuring 15 unique subtypes, its own tile, a custom starting area, and a brand new ruin to explore. Compatible with all other mods!
- 39KB
- 7
- --
Brainwraith Genotype - Play as a psychic ghost
An original, balanced, and lore-friendly genotype: Brainwraiths - a creature I made up consisting of a disembodied brain and nervous system nestled within a psychically maintained body. Featuring 15 unique subtypes, its own tile, a custom starting area, and a brand new ruin to explore. Compatible with all other mods!
-
Does not show a prompt when you successfully scavenge from garbage
-
Playable slime, fixed and rebalanced.
-
Adds the omnicoiler artifact to the game, acts much like a regular recoiler save for its ability to recalibrate itself to a new location of your choosing.
- 4KB
- 5
- --
Adds the omnicoiler artifact to the game, acts much like a regular recoiler save for its ability to recalibrate itself to a new location of your choosing.
-
This adds a mutation called Reanimate that will resurrect a dead creature to fight on your side.
- 38KB
- 3
- --
This adds a mutation called Reanimate that will resurrect a dead creature to fight on your side.
-
Cheb's Necromancy Mutation Reanimated
Adds a mutation called Necromancy that will reanimate a dead creature to fight on your side and allow you to control it.
- 42KB
- 2
- --
Cheb's Necromancy Mutation Reanimated
Adds a mutation called Necromancy that will reanimate a dead creature to fight on your side and allow you to control it.
-
This mod adds a Sharpie that can write graffiti on walls, furniture, items, and creatures! You can set its color or make it a random color. You can get it by trading with Q Girl. You can even use it to change an object's appearance color, like a box of crayons. This mod will not change gameplay at all; it is purely for fun.
- 867KB
- 1
- --
This mod adds a Sharpie that can write graffiti on walls, furniture, items, and creatures! You can set its color or make it a random color. You can get it by trading with Q Girl. You can even use it to change an object's appearance color, like a box of crayons. This mod will not change gameplay at all; it is purely for fun.
-
Fix mutations not changing level after character level up
-
Ever wanted to wear a comely shawl, but couldn't justify wearing it over just a simple leather cloak? Well this mod is for you!
- 8KB
- 0
- --
Ever wanted to wear a comely shawl, but couldn't justify wearing it over just a simple leather cloak? Well this mod is for you!
-
Improved equipment screen
-
Functions similarly to the ontological anchor. Once it boots up will increase your psychic glimmer by 250. This can be changed in the ObjectBlueprints.xml with the GlimmerMod field on the newly added AethericBeacon part.Also added a shroud variant as a cape, this will reduce your glimmer by 100.
- 2KB
- 0
- --
Functions similarly to the ontological anchor. Once it boots up will increase your psychic glimmer by 250. This can be changed in the ObjectBlueprints.xml with the GlimmerMod field on the newly added AethericBeacon part.Also added a shroud variant as a cape, this will reduce your glimmer by 100.
-
No longer get hungry after just returning from the world map