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BonusJZ

Uploaded by

BonusJZ

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About this mod

Rebalance enemys and bosses damage

Permissions and credits
Donations
Features:

- you will survive 2 hits form dullahan (3 with 1 health upgrade not just 1 considering you dint get hit at all to this point and have full life which i find ridicules with such small counter
windows)

- rebalance with medium difficulty in mind (you can always switch to higher ones)
- minor enemys dont do ridiculous damage
- upgrading life is now viable option
- consecutive combo boss attacks do less damage
- damage is not flat per enemy - different moves do different damage (grab bites , jump attacks , sword attacks do more then simple punch)
- death in last level damage increase as it was using values form level 1 encounter (not his combo punch in fase 2)
- in general damage split in 4 categories - unarmed enemys , armed enemys , heavy armed enemys , bosses 
- fell more on par  with other good shooters where you need to be hit 3 times form boss to die
- and is kinda bad that some early bosses do more damage then death2 and dracula himself

Boss details:

- death1 - syth damage in increase
- white dragon - lowered slighty fireball damage - normalize bites and special attacks
- werewolf - increase bite damage  , lowered tackle , normalize claws
- dullachan - lowered  damage from slashes combo still hit hard but not ridicules
- minotaur - lowered damage
- water dragon - normalize/lowered a little damage
- harpy - lowered projectile damage , normalize claws attacks
- death2 - increase damage of sythe , lowered damage cobo punches and projectiles
- dracula - normalize not much a change


Installation:

- extract to game folder
- enjoy