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THEdragon

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ThisIsTHEdragon

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About this mod

A new custom Bugsnak based on the Licorice Allsort. It lives in the Sugarpine Woods and has a randomised colour scheme. Icon/sticker by Pipythecat205, voices by Marcusmoth.

Permissions and credits
Mirrors
This mod adds in a new custom-modelled Bugsnak to the game, based on cube-shaped licorice allsort pieces.
Its behaviour is very simple, the same as that of a Strabby or Razzby, but it does have one special quirk: Whenever it spawns it will have, at random, one of fifteen different texture variations. This doesn't carry over when the Allsortle is caught, but this means that just one Allsortle donated to Gramble's barn can appear any different colour.

How does it work?
When the Allsortle is loaded into the level a random value from 1 to 15 is chosen. Each value has a respective trigger that swaps the diffuse texture of the Allsortle to one of the variants. For example, if an Allsortle loads in and the random value pulled is 7, it will activate the trigger for value 7 that applies the associated texture. Getting this to work in Gramble's barn was different and a bit tricky, because loading a Bugsnak into the barn doesn't load any of its custom behaviours, just its model, animations, and sounds. For each bug slot in the barn, the value randomiser will run, and one of fifteen values will be chosen. However, the texture swap will only be applied if the loaded bug profile is that of the Allsortle.

The Allsortle can have pink, green, yellow, white, and orange stripes. Play around for a bit to see what fifteen combinations of these colours you can find.

Known issues (all fairly minor):
If an existing bug in the barn is swapped with an Allsortle, it will always load in with its default texture (pink, white, pink).
Sleeping in Snaxburg causes all Allsortles in the barn to revert to their default textures.
The above can be fixed by reloading the game or leaving and re-entering Snaxburg.
The Allsortle will always appear with its default colours in the journal Bugapedia (I couldn't find the game data that controls this display lol).

This bug was modelled (Except for the eyes) and animated from scratch in Blender by me. The textures were made by me in TextureLab.
Thank you to Pipythecat205 for the sticker/icon art!
Thank you to Marcusmoth for the voice clips!