Bound By Flame
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Crusadio

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Crusadio

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About this mod

Makes all Feat's more Powerful/Useful.

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Buffs all Feat's by either lowering their Price, making the stats more healthy or adding new effects.

Combat
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Swashbuckler
OLD: Sword damage: +2
NEW: Sword damage: +4 and Chances of critical using swords: +4% (normal + heavy attack)

Slugger
OLD: Interrupting power with hammers: +2
NEW: Interrupting power with hammers: +5

Executioner
OLD: Chances of critical using axes: +2% (only normal attack)
NEW: Chances of critical using axes: +20% (normal + heavy attack)

Assassin
OLD: Cost: 2 Points, Chances of critical using daggers: +2% (only normal attack), 
NEW: Cost: 1 Point, Chances of critical using daggers: +10% (normal + heavy attack) 

Temperate
OLD: Cost of fire spells: -10%
NEW: Cost of fire spells: -15%

Wise
OLD: Cost of fire spells: -20%
NEW: Cost of fire spells: -30% and Magic Regen +0.5/s

Crossbowman
OLD: Crossbow damage +30%
NEW: Crossbow damage +60%

Gunner
OLD: Trap Damage +50%
NEW: Trap Damage +100%


Exploration
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Tough
OLD: Maximum life: +10
NEW: Maximum life: +15

Colossus
OLD: Maximum life: +20
NEW: Maximum life: +30 and +2 Interrupt Resist

Energetic
OLD: Maximum magic: +10
NEW: Maximum magic: +15

Intense
OLD: Maximum magic: +20
NEW: Maximum magic: +30 and +3% Magic Resist

Practical
OLD: Experience earned: +10%
NEW: Experience earned: +20%

Passionate
OLD: Experience earned: +20% 
NEW: Experience earned: +50%

Mule
OLD: Additional weight before overload: +50
NEW: Additional weight before overload: +60 and +2% Physical resist

Lucky
OLD: Chance of finding items + 20%
NEW: Chance of finding items + 25%

Snooper
OLD: Chance of finding items + 40% 
NEW: Chance of finding items + 50% and +3% Poison Resist

Finder
OLD: nearby chests give off a sound
NEW: nearby chests give off a sound and Chances of critical for all Weapons +2% [normal + heavy attack]
(all Weapons= Swords, Axes, Hammers, Daggers and Crossbows) 




Crafting
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Healer
OLD: Health restored: +25% 
NEW: Health restored: +30%

Alchemist 
OLD: Magic restored: +25%
NEW: Magic restored: +30%

Craftsman
OLD: Chance of recyling ingredients: +20%
NEW: Chance of recyling ingredients: +25%

Master Craftsman
OLD: Chance of recyling ingredients: +40%
NEW: Chance of recyling ingredients: +50% and +2% Ice Resist

Manufacturer
OLD: Cost: 2 points, Takes fewer ingredients to make other ingredients
NEW: Cost: 1 point, Takes fewer ingredients to make other ingredients and Experience earned: +5%

Apothecary
OLD: takes fewer ingredients to make potions
NEW: takes fewer ingredients to make potions and Health Regen +0.5/s

Soldier
OLD: takes fewer ingredients to make crossbow quarrels
NEW: takes fewer ingredients to make crossbow quarrels and Chances of critical for Crossbows +8%

Trapper
OLD: takes fewer ingredients to make traps
NEW: takes fewer ingredients to make traps and Chances of poison for Crossbows and Daggers +4%

Haggler
OLD: Cost: 2 Points, Merchant price: -20%, 
NEW: Cost: 1 Point, Merchant price: -25%, 


Automatics
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Demonic Spark
OLD: -20% Ice Resists, +20 Max Magic 
NEW: -18% Ice Resists, +20 Max Magic and +2% Poison Resist

Demonic Inspiration
OLD: No Helmets, +2.00/s Magic Regen
NEW: No Helmets, +2.00/s Magic Regen and +2 Interrupt Resist

Puissance Demoniaque
OLD: -20% Physical Resist, +20% all fire damage
NEW: -18% Physical Resist, +20% all fire damage and +2% Magic Resist

Trap Quest
OLD: Trap AOE Radius +100
NEW: Trap AOE Radius +150

Corruption Quest
OLD: Maximum life: +5
NEW: Maximum life: +10

Corruption Quest Sequel
OLD: Maximum life: +15
NEW: Maximum life: +20

Blood of Algandar:
OLD: Maximum life: +10, Maximum magic: +10
NEW: Maximum life: +15, Maximum magic: +15


OP - Optional Files
If you want an even easier time, there is also Overpowered versions with the following changes instead of the above:
(All other Feats not mentioned here have the same effect as above)

OP - Exploration
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Practical
OLD: Experience earned: +10%
NEW: Experience earned: +150%

Passionate
OLD: Experience earned: +20% 
NEW: Experience earned: +300%


Compatibility
This mod edits the file "game_components_pla.sli" which is also used in the BBF Skills Mod  by Populism, so normally you have to descide which mod you want to use as its not possible to use both without overriding each other. For that case i made an compatible version of Powerful Feat's, so that you can use both mods if you want to. For this to work you need to Install BBF Skills Mod first.

If you want to use both mods - use the "BBF Skills Mod and Powerful Feat's compatible" file.
If you only want to use Powerful Feat's - use the " Powerful Feat's Normal version" file.

Installation - BBF Skills Mod + Powerful Feat's Compatible Version:
1. Install the BBF Skills Mod by Populism
2. Install the BBF Skills Mod + Powerful Feat's compatible version and override the file when asked
3. Enjoy both changes of the two mods

Installation - Normal Version:
1. Extract the Files from the archive
2. Place all of them in Steam\steamapps\common\Bound By Flame\datalocal

Uninstallation:
Delete the Files from datalocal