- All games
- Borderlands: The Pre-Sequel
- Mods
- Miscellaneous
- Borderlands TPS Vivid graphical improvements
Borderlands TPS Vivid graphical improvements
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version3.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
RokHelUploaded by
RokHelVirus scan
Tags for this mod
Activity logs
This page was last updated on 04 September 2022, 4:03PM
- Changelogs
-
-
Version 3.0
- - updated to the latest ReShade version.
- - Removed various shaders
- - Improved performance
- - Fixed MagicHDR bug which causes weird bloom everywhere
- - improved deband usage
- - cleaned up reshade .ini
-
Version 2.5
- ~ Big update that should rework a lot of various parts of my original preset and greatly improve the look across every field.
- ~ I'm rebalancing a lot of colors and toning them down by a lot compared to 2.0
- ( returned all of the colors back to vanilla and enhanced their clarity by some extent)
- ~ I've removed old techniques and reduced the brightness by some extent to be easier on the eyes and greatly reducing light inconsistencies.
- ~ I've reduced greatly the clarity of textures and instead made them softly more clear in color
- ~ I've reintroduced glowing lights in a new technique (All light sources, especially ones created by vanilla bloom, are now producing more of an actual light.)
- ~ I've included a new bug fix to the game that I apply on other reshades. So this means that the sun, godrays and atmosphere are a lot smoother)
- ~ I've improved some look on various maps https://imgsli.com/ODM4MzY
- ~ Reduced the amount of black everywhere, including whites
- ~ Reduced and simplified the requirements on the page.
- ~ Implemented SMAA
- ~ Removed various shaders and included new, more useful ones
- ~ Made all lights feel more concentrated (like right in front of the light source)
- ~ fixed overall pixel blurring
- ~ improved UI visibility and color (toned it down a bit)
- ~ Made letters a non eye burning white
- ~ Fixed vanilla blue color oversaturation everywhere
- ~ Adapted an automatic adaptation shader. This should help greatly to create a better tone to the maps and increase colors on various things while less on others. However as I've had issues using this shader before on BL2, I can't garuantee that it works perfectly. If you notice some kind of flickering light issues (specifically color) then please do report it back to me. To my testing, I couldn't find any issues using it.
- ~ Other various balancing and improvements
-
Version 2.0
- ~ I rebuilt from the ground up how the ReShade works and made major changes across the board.
- ~ the overall image is more vivid
- ~ Performance optimizations. (removed ambient occlusion and other effects because they are now redundant. This makes the ReShade rather lightweight while retaining the same quality) Also cleaned the file fully.
- ~ Added glowing lights to almost everything that is a light source
- ~ smoother color blending in the atmosphere
- ~ increased hud brightness
- ~ Fixed multiple bugs with UI and HUD (dim and desaturated HUD / shadowy HUD and UI / extreme fog brightness )
- ~ Added different type of blooms
- ~ Light sources are now even more lush
- ~ terrain has somewhat better clarity
- ~ Slight saturation of certain colors, slight exposure of colors for total image balance
-
Version 1.0
- Initial upload
-
- Author's activity
-
September 2022
-
04 Sep 2022, 4:03PM | Action by: RokHel
Changelog added
'Change log added for version 3.0'
-
04 Sep 2022, 4:01PM | Action by: RokHel
File added
'Borderlands TPS VGI [version 3.0]'
-
04 Sep 2022, 3:59PM | Action by: RokHel
Attribute change
'Description changed.'
November 2021
-
29 Nov 2021, 6:33PM | Action by: RokHel
Attribute change
'Description changed.'
-
29 Nov 2021, 6:29PM | Action by: RokHel
Attribute change
'Description changed.'
-
29 Nov 2021, 6:28PM | Action by: RokHel
Attribute change
'Description changed.'
-
29 Nov 2021, 6:27PM | Action by: RokHel
Attribute change
'Description changed.'
-
29 Nov 2021, 6:26PM | Action by: RokHel
Attribute change
'Description changed.'
-
29 Nov 2021, 6:26PM | Action by: RokHel
Attribute change
'Description changed.'
-
28 Nov 2021, 3:14PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:14PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:13PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:13PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:12PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:12PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:12PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:11PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:10PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:10PM | Action by: RokHel
Mod image added
-
28 Nov 2021, 3:10PM | Action by: RokHel
Mod image added
-
- Mod page activity
-
March 2024
-
16 Mar 2024, 8:35PM | Action by: Transue
Endorsed
'Borderlands TPS Vivid graphical improvements'
-
01 Mar 2024, 8:15AM | Action by: whittakerdunn
Endorsed
'Borderlands TPS Vivid graphical improvements'
February 2024
-
24 Feb 2024, 3:08PM | Action by: TheLovelyRat
Tracked
'Borderlands TPS Vivid graphical improvements'
-
24 Feb 2024, 3:14AM | Action by: DocMichel123
Endorsed
'Borderlands TPS Vivid graphical improvements'
-
19 Feb 2024, 1:03PM | Action by: Acosta2747
Tracked
'Borderlands TPS Vivid graphical improvements'
January 2024
-
27 Jan 2024, 11:56AM | Action by: AzraelHypo
Endorsed
'Borderlands TPS Vivid graphical improvements'
-
16 Jan 2024, 7:59PM | Action by: Ninnylord
Endorsed
'Borderlands TPS Vivid graphical improvements'
December 2023
-
23 Dec 2023, 5:16AM | Action by: BSherrod
Tracked
'Borderlands TPS Vivid graphical improvements'
-
17 Dec 2023, 5:42PM | Action by: alucard5468
Endorsed
'Borderlands TPS Vivid graphical improvements'
-
13 Dec 2023, 7:57PM | Action by: Drahky96
Tracked
'Borderlands TPS Vivid graphical improvements'
-
13 Dec 2023, 7:57PM | Action by: Drahky96
Untracked
'Borderlands TPS Vivid graphical improvements'
-
01 Dec 2023, 2:36PM | Action by: Pixelmemefellow
Endorsed
'Borderlands TPS Vivid graphical improvements'
October 2023
-
25 Oct 2023, 12:37AM | Action by: NaderVaderYT
Endorsed
'Borderlands TPS Vivid graphical improvements'
September 2023
-
29 Sep 2023, 12:23AM | Action by: BrunoWong123
Endorsed
'Borderlands TPS Vivid graphical improvements'
-
22 Sep 2023, 10:36PM | Action by: Drahky96
Tracked
'Borderlands TPS Vivid graphical improvements'
-
17 Sep 2023, 5:14AM | Action by: Piroweon
Endorsed
'Borderlands TPS Vivid graphical improvements'
-
11 Sep 2023, 11:01PM | Action by: Aurey2244
Endorsed
'Borderlands TPS Vivid graphical improvements'
August 2023
-
11 Aug 2023, 9:44AM | Action by: JanoschNr1
Tracked
'Borderlands TPS Vivid graphical improvements'
June 2023
-
22 Jun 2023, 4:09PM | Action by: TheFoxEyedMan
Tracked
'Borderlands TPS Vivid graphical improvements'
May 2023
-
22 May 2023, 7:59PM | Action by: ZAJL
Endorsed
'Borderlands TPS Vivid graphical improvements'
-