Borderlands 3
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Grimm

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RuthlessGrimm

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About this mod

Fixes some bugs with FL4K and changes skills, augments, and pet bonuses.

Please report any issue / bug caused by the mod.
Base game bugs are already known, i can't fix them (or for now at least).

Thanks to CodyCode, SsPyR, Apocalyptech, 10 FPS, HackerSmasher, FromDarkHell, Apple1417 and others.

Permissions and credits
This is a mod to use with BL3HM you can find here : on the nexus

Other mods are available here : on the cabinet

General fixes :

- All the Hunter Skills now have their bonuses updated after applying the Hunter Skill bonuses (Cosmic Stalker, Big Game and the Spiderant Countess).

- All the Pets now have their bonuses updated after applying the Pet Bonuses (Barbaric Yawp).

- Increased global pet damage.

Hunter Tree : 

-Increased the Rakks base damage.

Augments :

- Increased the healing on Falconer's Feast (now 15%)

- Rakkcelerate changed from +1 charges and cooldown to : double the amount of charges.

Pets :





Spiderant Scorcher unchanged.

Skills :



(After applying the Hunter Skills Bonus)





(After applying the Hunter Skills Bonus)

Stalker Tree :

Augments :

- Guerillas in The Mist duration restored to 8 seconds (from 5 seconds).

Pets :







Skills :





(After applying the Hunter Skills Bonus)







-  Increased damage and cooldown for Sic'Em

- Increased Rage And Recover healing.

Master Tree :

Augments :

- Buffed the damage on Atomic Aroma

- Endurance now stacks infinitely, but gives + 1 second of duration.

Pets :







Skills :



- He bites reflected Damage increased.

Trapper Tree : 

- Ensnare Trap now activates every 2 seconds instead of every 4 seconds (Enemies can get stunlocked).

Augments :

- Forage now has less chances to drop ammo (1 in 5 instead of 1 in 3).

Pets : 

- All the pets from the Trapper Tree have unchanged bonuses, but they were nerfed (not fire rate) and made to scale with Pet Bonuses like other pets do.

Skills : 

- Success Imminent now scales with shield damage boosts (like nova and spike shields do) and get increased base damage.



- Increased the damage on EXP Loader.

- Keep Them Safe now has a 6 seconds cooldown, was previously 12 seconds.