Ammo, health, and grenades will drop at a constant and fair rate, not increasing or decreasing depending on how much ammo/health/grenades you have (also includes ammo, health, and grenades found in containers)
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Ammo, health, and grenade weights are normalized, and will not drop at an increased or decreased rate depending on ammo, health and grenade stock
I also increased the amount of ammo that ammo bricks contain, for balance purposes
Also includes ammo, health, and grenades found in containers
Option to switch between 2x and 3x ammo bricks in BLCMM