Borderlands 2

File information

Last updated

Original upload

Created by

Our Lord And Savior Gabe Newell - OB4MA

Uploaded by

OB4MA

Virus scan

Safe to use

About this mod

Adds a icon with a custom title and description to each selected container to the map when found in that map load. These icons disappear once the container is looted, so you won't have issues with already looted items.

Requirements
Permissions and credits
Mirrors
Changelogs
Donations
PRACTICALLY ALL MODS WILL NOT WORK AS OF 2020 UNLESS YOU PUT THE FILE THAT YOU EXECUTE INTO "OFFLINE" MODE VIA THE BOTTOM LEFT OF BLCMM.  THIS DOES NOT PREVENT MATCHMAKING, RATHER IT IS A
METHOD TO FIX MODS NOT WORKING DUE TO SOME UNINTENTIONAL CHANGES TO BL2 FROM GEARBOX.




ALL OF MY MODS WILL NOT WORK IF YOU DO NOT HEX EDIT YOUR GAME AGAIN IF YOU
HAVE NOT PLAYED SINCE THE FIGHT FOR SANCTUARY DLC OR THE UHD GRAPHICS
UPDATE!

DO NOT USE BLCMM TO HEX EDIT YOUR GAME, BUT USE IT FOR EVERYTHING ELSE!

THE "UHD" UPDATE CHANGED THE EXE SO YOU WILL HAVE TO USE THE FOLLOWING TO
HEX EDIT IT FOR THE CONSOLE AFTER VERIFYING YOUR FILES VIA STEAM:


https://www.nexusmods.com/borderlands2/mods/54

IF YOUR GAME REFUSES TO ACTUALLY START, LOOK FOR "ddraw.dll" IN YOUR WIN32
FOLDER IN YOUR BL2 BINARIES DIRECTORY, THEN DELETE IT.




THIS MOD MUST BE MERGED IN BLCMM TO BE USED CORRECTLY!
OFFICIAL DOWNLOAD FOR THE TOOL IS AS FOLLOWS
:

https://www.nexusmods.com/borderlands2/mods/61



Update 1.5

I added an option to allow for the minimap and player map to get the entire map's worth of special containers to mark, which means that as soon as you spawn, your minimap and map will get populated with every special container marking regardless of distance.  This was about 14000 lines of code to do, so it absolutely inflated the file size of the mod and can cause negative impacts on performance due to so many objects remaining rendered in large maps such as Sawtooth Cauldron.

I added another option that you can switch between for the descriptions and headers of objects that can contain Loot Midgets.
One option will contain my custom headers and descriptions that were not obvious as to what they were.
The other option is exact and will say something like "Midget Shit Shack" as the header with the description of "Possibly contains a Midget.".

I organized some of the categories to be more obvious as to what category has multiple options to mark and what does not, so hopefully that'll ease confusion.

I added more information in regards to how this works in multiplayer after I had a friend test this new version with me.



GENERAL OVERVIEW

This mod allows you to customize what containers you would like to have map icons, titles and descriptions for.
I tried to make midget containers not specifically say so, but have them say something that alludes to it (now has an option to be specific).
I could not really choose any other map icon to use, so it'll share the same icon as ammo vendors.

Due to the total amount of icons possible, I changed how the map works so that you can choose the right icon 250% easier.

There is one other thing you guys will dislike me for, but I want to keep the experience for it.

When I was making this mod, I actually found some chests that I had no clue even existed, haha.

Have fun looting!




This mod does NOT work off host.  So that means that it will only work if you are hosting and using this mod.
This mod works properly for clients if the host AND the client use this mod with the SAME text changes to Midget containers.
This mod will make icons appear on the minimap and map if ONLY the host is using it, however, they will be empty icons for the client.




I am not able to make a version for Borderlands the Pre-Sequel  due to the changes not applying because TPS is whack and is essentially unchangeable in some regards.



If you need help with specifics, feel free to join our public community Discord server!  I'm usually available to help.
Borderlands 2 Modding