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Changelogs
Version 1.1.0
Fixed minimap behavior during drafting.
Hide the player icon in house history view.
Fix player icon graphical bugs in the clocktower.
Minimap
This mod adds a minimap to the HUD.
Installation
Install MelonLoader
Unzip the mod and place the Mods and UserData folder in your Blue Prince game directory.
Controls The map can be toggled on and off using the Left Ctrl key (This is customizable in the config).
Configuration
Edit UserData/BluePrinceMapOverlay.cfg and set the parameters to your desired values.
Example:
[BluePrinceMapOverlay] # The x position of the overlay relative to the HUD GameObject. OverlayX = -11.3 # The y position of the overlay relative to the HUD GameObject. OverlayY = -1004.6 # The size of the overlay relative to its default size. Scale = 1.0 # The transparency of the overlay, from 0 (opaque) to 1 (fully transparent). Transparency = 0.5 # The key to toggle the overlay visibility. Left Control by default. See Unity KeyCodes (https://docs.unity3d.com/6000.1/Documentation/ScriptReference/KeyCode.html) ToggleKey = "LeftControl" # The default visibility of the overlay when the day starts. VisibleAtStart = true