Bloodstained: Ritual of the Night

File information

Last updated

Original upload

Created by

Ashtar01

Uploaded by

ashtar01

Virus scan

Safe to use

23 comments

  1. ashtar01
    ashtar01
    • premium
    • 91 kudos
    Locked
    Sticky
    Well, I've had several issues in the past two months that have prevented me from releasing updates for my mods to version 1.31. One of them was the infamous bug of not being able to load old saves. But now it's all fixed. All my mods will be updated in the next few days. Thanks to everyone who let me know about these game updates.

    In some of my mods, I've added new stuff. In others, I've removed the excessive and unnecessary amount of options that I had previously made available. In most of my mods, I've just converted to the new version of UE4 currently used by the game.

    If you want me to keep updating my mods, please don't forget to endorse them all. It was very laborious for me to update them. Make all my effort worthwhile.

    =======
    UPDATE:
    =======

    =>
    2022-06-19 - Updated to version 1.31 and inclusion in the "Optional Files" of two types of extra invisible shard options:

    -   Updated to version 1.31;
    -  
    Added extra options in the "Optional Files" where one option just makes "Words of Wisdom" and "Regenerate" invisible. The other option makes "Words of Wisdom", "Regenerate" and "Healing" invisible (It has a side effect in which "Healing" stops working).


    Ashtar.
  2. Azrael360
    Azrael360
    • member
    • 22 kudos
    Just in case, "Words of Wisdom Invisible" v1.2 works fine with Bloodstained ROTN v1.21 (for those still using the older version of the game because of the broken mods compatibility with the newer v1.30), but I didn't try the other files, so can't confirm about those.
  3. ragnarokcity
    ragnarokcity
    • member
    • 0 kudos
    This mod needs to be updated because when i use it, it screw ups the new familiar shard Drop making it impossible to drop and even if you get the shard and activate the mod after, the familiar dissapear as a missing item in the list of shards
  4. SilverOgre153
    SilverOgre153
    • member
    • 0 kudos
    I have no idea why, but with the new update this mod causes the game to crash in randomizer mode when either an enemy is killed or the bestiary is opened. All of my other mods work perfectly fine and this one still works in the regular game.
    1. ashtar01
      ashtar01
      • premium
      • 91 kudos
      I still haven't been able to install and test the new update because I'm too busy with work. So that I can verify the problem, tell me which option of the mod you use for me to investigate if there is any incompatibility with the DLC.
    2. SilverOgre153
      SilverOgre153
      • member
      • 0 kudos
      I use version 1
    3. ashtar01
      ashtar01
      • premium
      • 91 kudos
      Sadly, I didn't get anyone who could provide me with a savegame with the "Randomizer" unlocked for me to verify this problem. After the release of the Zangetsu's DLC, there were some modifications to some data tables causing some mods to stop working or even making them incompatible with the game. I then decided to do a "blind update" on my mod. I simply updated my mod with the new data tables included with the Zangetsu's DLC. I hope everything works correctly even though I can't test it to confirm this, unfortunately. Coming soon. Done. Available for download.
    4. SilverOgre153
      SilverOgre153
      • member
      • 0 kudos
      Thanks. That did the trick.
    5. ashtar01
      ashtar01
      • premium
      • 91 kudos
      Great! Good to know that the problem has been fixed.
  5. Drakeops
    Drakeops
    • member
    • 0 kudos
    Can you make the red DMG buff from the Monster Book invisible?
    1. ashtar01
      ashtar01
      • premium
      • 91 kudos
      To this day, I have never been able to find in the game assets which files are responsible for that VFX to modify it and create an alternative version of it. If I ever find it, maybe I will release some mod from this VFX.
    2. Drakeops
      Drakeops
      • member
      • 0 kudos
      Oh okay, thank you.
  6. SilverOgre153
    SilverOgre153
    • member
    • 0 kudos
    I'm still getting visible Words of Wisdom. I alternated between V1 and V3, but neither removed WoW despite V3 correctly giving ice kunais. I even tested V1 with no other mods installed to prevent any conflicts, and WoW was still visible.
    1. ashtar01
      ashtar01
      • premium
      • 91 kudos
      This is something really strange... The only way not to work is to have some mod modifying the Data Tables that I mentioned in the description of my mod. Even if you put them all together the rest will not work but the VFX from the "Words of Wisdom" shard will be disabled. Could you tell me what mods you are using? All versions (V1, V2, V3 and V4) disable the visual effect of the "Words of Wisdom" shard.

      The difference is that the versions (V2, V3 and V4) in addition to disabling the VFX of the "Words of Wisdom" shard and modifying the visual effect of the "Flame Cannon" and "True Arrow" shards for Zangetsu's kunais and the " Gold Coin Attack " also softens the visual effect of the" Healing "and" Regenerate "shards.
    2. SilverOgre153
      SilverOgre153
      • member
      • 0 kudos
      I use bikini with low jiggle override, invisible Detective Eye, invisible Money is Power, DS4 button textures, transparent wings, and enhanced headgear. Like I said, though, I also tested the mod with all of those removed. I did also try the ReShade mod for a little while, but removed it after I had no luck getting it to work.
    3. Ynzas
      Ynzas
      • member
      • 0 kudos
      I tried troubleshooting the problem and I could find that the mod disables the passive shard's VFX but does not affect the skill shard version (which you unlock by upgrading the passive shard to rank 9).
    4. ashtar01
      ashtar01
      • premium
      • 91 kudos
      @SilverOgre153: I will check these mods if there are any conflicts. I don't use any of them so I need to analyze them with the exception of "Enhanced Headgear" which is one of my mods and doesn't conflict with anything with this mod and you can use it together without any problems I assure you. But one question, what is the "Words of Wisdom" shard rank? Is it still passive or has it become a skill (permanent effect without needing to equip it)?
    5. ashtar01
      ashtar01
      • premium
      • 91 kudos
      @IceCreamToast:Thank you for letting me know. As I said in the description of the mod, I played only 20% of the game so I still don't have all the shards in rank 9. I'll check to see where the reference is when "Words of Wisdom" transforms from "passive shard" to "skill shard". After finding out I will update this mod.
    6. SilverOgre153
      SilverOgre153
      • member
      • 0 kudos
      I only use WoW as a skill, but I tested the mod with only the passive mod equipped and originally had no success with that either.

      However, I was able to get the mod to work with the passive shard and I think I have an understanding of the problem. If I equip the passive version without first turning the skill version off, the VFX will still display even with the skill version off. But if I turn the skill version off before equipping the passive version, there'll be no VFX.
    7. ashtar01
      ashtar01
      • premium
      • 91 kudos
      I found out what the problem was and the mod is updated now. I forgot to disable the VFX reference when it changes from Passive to Skill.
    8. SilverOgre153
      SilverOgre153
      • member
      • 0 kudos
      Thank you. It works perfectly now.
    9. Ynzas
      Ynzas
      • member
      • 0 kudos
      Thank you Ashtar <3
    10. ashtar01
      ashtar01
      • premium
      • 91 kudos
      @SilverOgre153 and @IceCreamToast: You're welcome. I thank you both for pointing out the problem to me