Bloodstained: Ritual of the Night
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joneirik

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joneirik

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About this mod

START THIS MOD IN NORMAL, NOT HARD/NIGHTMARE!

This mod is meant to work as a progression mod. You start on Normal and play through, then NG+ into Hard and play through, to NG+ into Nightmare. And the game will go up in difficulty each time. More similar to traditional NG+ modes from other games.

Not recommended for clean hard/

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Modifies/Conflicts:

Enemy\PB_DT_CharacterParameterMaster

Remade for v1.30

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START THIS MOD IN NORMAL, NOT HARD/NIGHTMARE!

This mod is meant to work as a progression mod. You start on Normal and play through, then NG+ into Hard and play through, to NG+ into Nightmare. And the game will go up in difficulty each time. More similar to traditional NG+ modes from other games than Castlevania.

NOT recommended to start clean games in Hard or Nightmare with this. Unless you ENJOY spending 2 hours beating on Vepar and getting 1 hit killed.

What this mod is not: It is not a general difficulty upgrade for the normal game. I will not make changes to make Hard clean game playable, as that would ruin the purpose of this mod.

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This mod changes the levels of enemies in the different difficulty modes:
* Easy = 1-100
* Hard = 101-200
* Nightmare = 200

So Normal has double the levels of vanilla, so Morte went from Level 2 to 4, Gebel from 25 to 50 etc. Then on hard, everything adds +100 levels, and assumes you've already completed Normal, and have a bunch of stuff. Nightmare flat sets everything to level 200, and assumes that you have everything maxed out, and ready to cheese.

This will make the game slightly harder overall. And each NG+ into new difficulty will increase the difficulty. Nightmare is pretty brutal, the bats could kill me in 2 hits. You probably have to adapt some new strategies to get through. I consider "BeastGuard" and "Directional Shield" required to get through.

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*Warnings*

I've tested this through all the way to nightmare and completed the game. But haven't tested all the optional bosses in nightmare yet. Iga, OD and Overlord might be over the top, but I've managed to beat everything else. Do note that I assume you have to use absolutely everything available to you in order to beat things in nightmare.

This is balanced so you're not supposed to be able to complete Hard/Nightmare from clean game. If you decide to try though, Vepar in clean Nightmare has 27000 hp, and 50 defence, so all your melee attacks does -25 damage. As well as 20 MDef so your spells does -10 damage. Have fun!

I strongly suggest NOT playing this with my "Difficulty ReScale" mod, as the damage multipliers on that really doesn't mesh well with the insanely high levels of the monsters in this one. And will likely make some of the later bosses in Nightmare 1 hit kill you.

Would also NOT suggest playing it with my "Food Bonus Change" mod, as you're likely going to need all those food bonuses in this mod.

Feedback welcome! Come yell at me in the modding discord for being a sadistic bastard for making this! :p

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joneirik