The Terminal Cut for some inexplicable reason "censors" the Mutate and Diseased enemies in the first act by repainting them from fleshy to vividly green "zombie" appearance. This mod fixes that by replacing their textures with ones from the Legacy release of the game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Terminal Reality for the Legacy version textures repackaged in this mod. In particular, Character Art Team (Jeffrey Arthur, Chris DeSimone, Nathan Reinhardt, J. Chris Roberts (xyle), Joe Wampole, Von Williams) and Art Lead (Chris DeSimone)
Donation Points system
This mod is not opted-in to receive Donation Points
How to use this mod:
Place Mutates.pod in the game directory.
Edit PCPOD.INI with a text editor . The first line is the number of PODs that follow, each of which is listed on a separate line. Increase it by 1, then add a new line under it containing Mutates.pod
Start the game
For a Bloodrayne: Terminal Edition installation with no other mods installed, your PCPOD.INI should contain: 8 Mutates.POD PCART.POD PCART2.POD PCMODEL.POD PCSET.POD PCSOUND.POD STARTUP.POD WORLD.POD