Bloodborne

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colorsolid

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colorsolid

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67 comments

  1. zanefukkatsu
    zanefukkatsu
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    I have a question before going through the trouble of modding my ps4. Does the stocked shop include all the gems?
  2. Moubo
    Moubo
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    Bro, cool mod, but I'm getting 
    Data error : bb_enhanced_0.6.1\dvdroot_ps4\map\mapstudio\m29_53_01_00\m29_53_01_55.msb.dcx
    when trying to unpack 0.6.1.
    1. colorsolid
      colorsolid
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      Thanks for letting me know. Looks like the upload messed it up. Reuploading now.
    2. Moubo
      Moubo
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      Thanks, the reupload is fine.
  3. RebornZA
    RebornZA
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    I am assuming with great sadness that this mod doesn't work with this mod?
    Great One Beast restored
    https://www.nexusmods.com/bloodborne/mods/6

    Yeah, tested together, breaks one or the other. Having to pick between two amazing mods sucks. If you could make a comp patch or guide me? Would be amazing!

    Created two modded update pkgs and just swap between them... when its time to fight *that* cut boss. :) Seems to work well. Oh well, better than having to pick one or the other.
    1. colorsolid
      colorsolid
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      Unfortunately, these mods overwrite some of the same files. The changes from both would need to be combined. I may make my own compatible version at some point, but for now I will post the files that need to be changed and the tools to do so in case some else wants to beat me to it.

      event/m29.emevd.dcx -
      tool: darkscript3 - If you use a text compare tool, this one should be pretty straightforward. Copy and paste the changes from one mod's file to the other.

      msg/enggb/item.msgbnd.dcx &
      msg/engus/item.msgbnd.dcx &
      param/gameparam/gameparam.parambnd.dcx -
      tool: soulstruct or dsmapstudio - my mod adds entries to:
      params - itemlot: ID range 2410121 - 2410123
      params - shops: ID range 170000 - 170287
      text - event: ID range 200000 - 200040

      The rest of the files should be fine, just combine the mod directories.

      I think I remembered everything, but it's been a while since I originally put this together so it's possible I missed some stuff. Should be enough to make them work together, at least!
    2. RebornZA
      RebornZA
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      I'll try my hand at combining them, but had issues with darkscript3 on my PC before. Thanks for the info though, do let me know if you combine them! :)
    3. colorsolid
      colorsolid
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      Soulstruct can also edit event files. I'm just not as familiar with it's code format, but it should still work if darkscript3 doesn't. Best of luck!
    4. RebornZA
      RebornZA
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      Hey again, if you are able and have the time, while updating the mod, I never got the merge to work myself. Would appreciate it immensely. <3
    5. colorsolid
      colorsolid
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      My plan is to have the new settings tool also act as a sort of patcher that can inject my mod into the game files. This would hopefully make it compatible with Great One Beast mod as well as the randomizer and anything else that modifies the same files. That might be a ways out, though, so I'll look into it more soon and see if I can get a temporary solution at least.
    6. RebornZA
      RebornZA
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      Thanks so much! Hope you do! :)
  4. john013500
    john013500
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    I have a problem, when I install the randomizer version, the lamp options and the doll options show "?activatemsg?", the mod still works fine, so I don't know if I have done something wrong
    PS: I speak Spanish, sorry for my bad English.
    1. colorsolid
      colorsolid
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      Your English is great!

      Are you playing a Spanish version of the game? I've only added English text for my mod, unfortunately. I would like to add support for more languages at some point, hopefully soon.
    2. john013500
      john013500
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      I play it in English and when installing its normal version the texts look good, but with the randomizer version that error appears
    3. colorsolid
      colorsolid
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      Hmm, I can't figure out why that would be happening. You could try copying the msg folder from the normal version to the enhanced_mod folder in the randomizer version, but they should already be the same files...
    4. john013500
      john013500
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      mmm but I don't lose anything by trying, I'm going to try
    5. john013500
      john013500
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      It worked, it was fixed :D thank you
  5. CharmicsMods
    CharmicsMods
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    This is absolutely amazing, worked perfectly on the first try. I especially like how the Stocked Shop is a separate menu.

    I did use the "older" method of generating my own patch, which I find to be much more reliable and consistent. I'm on CUSA 03173, also for reliability with mods. 

    Thank you so much!
    1. colorsolid
      colorsolid
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      • 1 kudos
      I'm glad you like it!
  6. jdhayward
    jdhayward
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    Would anyone here be able to use this mod to edit my characters to have all weapons available from the start? 

    That's the only thing I'm after and I don't have a modded PS4.

    If anyone could help that'd be amazing.
    1. colorsolid
      colorsolid
      • supporter
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      Unfortunately that's probably easier said then done. I believe saves are tied to your account, so for someone to make a save that you can use they would need your account or I think there might be a way to spoof accounts offline, but I don't know about that for sure.
    2. JayyMonroe96
      JayyMonroe96
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      It's really easy to do tbh, just need Save Wizard to resign the save, all OP needs to do is provide their save to use for resigning
  7. somewhatpufferfish
    somewhatpufferfish
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    Hey I've done everything exactly as I was told to do and it still won't work.
    I've also redone the entire process but still nothing.
    1. colorsolid
      colorsolid
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      • 1 kudos
      Are you still having issues? If so, are you using the AFR method and which version of goldhen are you using?
  8. noahop5000
    noahop5000
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    Does this mod have the option to repeat bosses?
    1. colorsolid
      colorsolid
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      It does not, but that's something I will look into at some point. Seems relatively doable for me.
  9. xGMVx
    xGMVx
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    I'm using this in conjunction with the new AFR plugin, so I can just drop the files in the right folder and the game will replace what is needed in real time, so I'm unsure if that is the cause of the issues I'm facing.
    - When interacting with a lamp, it requires two button presses, the first time it reads something along the lines of "?activatemsg?"
    - The game crashes sometimes when pressing the right touch pad
    1. colorsolid
      colorsolid
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      Very interesting, I haven't seen that sort of issue myself. What is your Title ID (CUSA?????)
  10. Corvir1
    Corvir1
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    Hey, I've been wondering can this mod and other bloodborne mods (they aren't that many) be installed on PS5? 
    PS: If you read this thank you for beeing in Bloodborne family and appreciating amazing games! 
    1. Surray
      Surray
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      Nope, while PS5 has been partially hacked, stuff like that is not possible at this time.
    2. Corvir1
      Corvir1
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      Well, that's a shame... PC is so much superior in regard to modding, just hope one day BB releases on it :/ Thanks for the info.
    3. colorsolid
      colorsolid
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      Some recent breakthroughs apparently allow PS4 fPKGs to be installed on a jailbroken PS5. Anyone here able to test that with this mod?