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Llyrrum

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Llyrrum

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About this mod

A set of two maps ported from PC. The Ford-Inn is a medium sized, two story tavern with breakable railings and other environmental interaction The suite at the Ford features a room with a mirror, an outdoor courtyard with breakable railings and a smithy.

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This map set has been a work in progress on the PC version since U10. I decided to see how it would port to Nomad finally.
The Westmeet Square map did not port well, so will not be included in this first release.

The Ford Inn:
The item and wave spawners are in the room behind the bar. Walk towards the board with the maps on it and the control panel will be revealed. This room also contains a copy of your home weapon rack items. This rack will not remember changes and will always mimic your home rack on each visit. The antlers are a spike trap and may be removed from the wall. All wooden railings are breakable and leave behind spike traps. Fire places and lanterns will imbue your weapons. Fireplaces will start the player and npcs on fire. The kitchen sink and rain barrel in the courtyard will extinguish fire(fx are wip).
Survival mode, the pillars are in the courtyard.

The Suite at the Ford:
The room has a mirror and a control panel like the Ford as well as a weapon rack that mimics the home rack. There is a wave spawner in the courtyard and an item spawner in the smithy. The forge will rapidly burn the player and npcs. There is a water barrel in the smithy. The courtyard railings are breakable and leave behind a spike trap.
Survival mode, the pillars are in the courtyard.