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About this mod

Adds 10 boss-soul weapons from Dark Souls 3 into Blade & Sorcery, featuring faithful models with upscaled textures, game-accurate weight and damage, and more.

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Transposition seeks to import the extensive list of boss/transposed weapons from Dark Souls III into Blade & Sorcery, with (almost) all the models used in the source game featuring textures I manually upscaled and improved myself to make them look more modern and overall visually pleasing. 

HUGE NOTE:  Due to SDK complications, and Nomad limitations, the textures used here are seriously downgraded compared to the PC version of the mod. I had to entirely cut the normal maps from every material for every weapon, which takes out some of the surface detail and color correction from the weapon textures. Keep in mind, the weapons still look good!! But some weapons (like Dancer's Swords & Firelink Greatsword) have less detail on their glow and surface than depicted in the mod photos, which were taken with full detail on PCVR. I am actively working on a fix for the issues that lead to this, but until then, the mod is entirely functional gameplay-wise (identical to PCVR) and visually well enough to post. Thank you for understanding.

Current Weapons:
-Farron Greatsword (+Parrying Dagger)
-Firelink Greatsword (Features automatic and permanent fire imbue)
-Greatsword of Judgement (Features automatic gravity imbue to replicate the physical/magic damage split in Dark Souls III)
-Profaned Greatsword (Features automatic fire imbue to replicate the physical/fire damage split in Dark Souls III)
-Dancer's Enchanted Swords (One imbued with Gravity acting as the offhand blade, one imbued with fire acting as the main hand blade.)
-Hollowslayer Greatsword
-Twin Prince's Greatsword (Abilities to come, though, it features an emissive map, a rarity for DS3 models! It glows blue until imbued, mirroring the affecting spell.)
-Dragonslayer Swordspear 

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More weapons are coming with updates in the very near future! I plan to import almost if not all boss weapons from DS3 and its DLC into this pack, and as I improve with modding, their respective weapon arts / abilities where I can. Suggestions as to which weapons are more than welcome, tell me what you'd like to see!

KNOWN BUGS: Some weapons will have huge visual effects when tele-grabbed or hit against other weapons, specifically while gravity imbued. This currently has no known fix, but I'm still actively looking for a cause and respectively a fix. Until then, I can advise avoiding gravity imbues on weapons that aren't automatically imbued with it!

This is my first big project, especially after taking a long break, and it'll improve as I do. It's not anything super special, but it's a passion project and personal accomplishment.
Though, aside from updates to this mod specifically, I may not post much more for a while after this pack due to some animosity in the community.

Big thanks to MineralMan for testing the Nomad version, and possibly testing future updates!