Adds realistic physically simulated blood from wounds, similar to the bleeding effect in Overgrowth.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1.2
Released for Nomad 1.0
Adds realistic physically simulated blood from wounds, similar to the bleeding effect in Overgrowth.
There are no known conflicts with other mods (except outdated mods) and because of how it's implemented, I don't expect any conflicts in the future.
Features include:
Wounds bleed realistically
Blood drops drip off and can land on other characters
Noses bleed when hit with enough force
Blood comes out of the mouth and nose when the torso is stabbed
Known issues:
Exit wounds don't bleed
Blood streaks can disappear on some armor/clothing when far away