It's GM_Construct!
Update 1.1 OUT NOW
* Npc's shouldn't get stuck on curbs anymore
* Adjusted lighting to match the real GM_Construct (sorry about that)
* Tweaked and added more Reverb zones
* Changed the water texture to be nicer looking
* Added Normal maps to most materials (Check the image with the blue light)
* Added/Fine tuned Reflection probes for more accuracy
Features actual swimmable water (With a trigger to disable when Underground) eh?
Reverb zones
Please report any issues, Knowing me I messed something up Nomad wise, so please report if it get's stuck at 66%
Update 1.1 OUT NOW
* Npc's shouldn't get stuck on curbs anymore
* Adjusted lighting to match the real GM_Construct (sorry about that)
* Tweaked and added more Reverb zones
* Changed the water texture to be nicer looking
* Added Normal maps to most materials (Check the image with the blue light)
* Added/Fine tuned Reflection probes for more accuracy
Features actual swimmable water (With a trigger to disable when Underground) eh?
Reverb zones
Please report any issues, Knowing me I messed something up Nomad wise, so please report if it get's stuck at 66%