Blade & Sorcery: Nomad
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WY

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WhiteYukino

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About this mod

Originally, I had planned to release the Nomad(U10 era) version first.
But I decided to make a prototype of the PCVR version first. As a result, I was able to shoot DragonStake (non-attribute).
The DragonStake firing system uses the EventLinker function.(ELver.)
I have been told in the past that it is an outdated cancer.

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DragonStake An Imbue Lightning has been added at spawn.
This SpellGun consists of an event linker.
So it does not require any external scripts or modules.
The following Fixes from past versions have been made and are released as a new mod.
- Resolved the issue where Stake was fired but remained in the MAP (Level).
Applied an event linker for collision, and DragonStake is despown.
- The effect when a Stake is launched has been made more flashy.
- Set delay to despown when colliding with obstacles.
- Added impact to the Stake: Breakable function breaks ceramics, wooden boxes, wooden desks and chairs, etc.

[ How to Use ]
This is an inventory tool that can fire DragonStake.
I am sure there are many other firearms mods out there, but I consider it a magical weapon in a fantasy world.
I call it Spellgun because of the spell imbue capability on the gun.
And it works just like the Stuff in Steaves.

It is in the form of a gun, but can also be dismemberment with an AXE blade.
At the same time, it is also a blunt weapon, so it is possible to punch enemy NPCs.
You can also aim for a headshot with the DragonStake.
It is a fantastic weapon, so it may not be suitable for those who value realism.

[ DragonStake can be fired ]
DragonStake can now be fired. Just grab the gun and press the trigger button.
there is a standard trigger-like button on the controller of VRHMD devices.
sometimes called the USE button.
This Stake is made by collecting mana that exists in nature, such as air and ground, and condensing it with dragon bone powder through alchemy.

[ How to use Inventory system ]
It seems that some people do not understand the basic usage of the inventory system, so I made a video of simple usage.

The inventory system was implemented around U11.
It is mainly a function to store useful tools and other items.