This is a template to make your own custom Summoning Spell Mod! tutorial: https://www.youtube.com/watch?v=qz6ZGJMghT8
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
if you use my template, you must give me 10% of the donation points for that mod
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This is a project that I have been working on for the past few weeks.
Have you ever seen some of those spell modes and thought to yourself: "it would be so cool to make a spell for this weapon!" but don't know how to code, and social interaction scares you?
Worry no more!
I have created my own Template so that you can make your very own Spell mod, to summon your own weapon of choice!
in the file: included in the Zip, there are 2 files:
- the template with a read me txt document inside of that
- the jason.db file that is included in your base game
THE jason.db FILE DOES NOT GO INTO YOUR MOD FOLDER!!! READ THE ENTIRE "read me" TXT DOC BEFOR YOU START TO CODE!!!
heres a tutorial: https://www.youtube.com/watch?v=qz6ZGJMghT8
if you want to read the instruction in detail, there is a read me file in the mod