Now I'm feeling motivated. Introduces Vergil's Yamato and Mirage Edge from Devil May Cry 5, includes Judgement Cut, Judgement Cut End, Sword Beams, and summoned Mirage Blades
Requirements
This mod does not have any known dependencies other than the base game.
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Changelogs
Version 1.5
Fixed projectile spawning
Version 1.4
Added Mirage Edge, Judgment Cut End now dismembers all enemies, Judgement Cut is now a proper projectile and effects now work, Sword Beams no longer jank, sheath now flipped when holstered
Version 1.3
Added Sword Beams (trigger on sword), Mirage Blades (trigger on sheath), short-range Judgement Cut (spell wheel + unsheathe), wide-area Judgement Cut End (trigger + unsheathe)
I'll be able to bring the PCVR abilities over as soon as scripting is possible. For now, this sword will let you cut through anything with ease like the MGR HF Blades.
Brought some abilities over through the power of motivation. New abilities are as follows:
Mirage Blades: Press trigger on the sheath to shoot Mirage Blades wherever the sheath is facing
Sword Beams: Press trigger on the sword to shoot a killing beam in the direction of the slash. Results may vary, Nomad hit detection is jank
Judgement Cut: Hold down the spell wheel button WHILE HOVERING OVER HANDLE and unsheathe the sword to shoot an invisible projectile from the bottom of the handle that kills anything that gets in its range.
Judgement Cut End: Hold down the trigger WHILE HOVERING OVER THE HANDLE and unsheathe the sword to activate, then sheathe to kill and dismember all nearby enemies