Blade & Sorcery

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AJRey

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bvaldost

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About this mod

A once forgotten temple of the sacred sword that seals the darkness. This is a map of the Temple of Time from The Legend of Zelda: Ocarina of Time, featuring the Chamber of Sages.

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This is the Temple of Time and Chamber of Sages from The Legend of Zelda, Ocarina of Time. The map features the main room, the pedestal of time room, and the chamber of sages. The temple of time and chamber of sages are linked together through the "secret entrance". This is a very lightweight map, so you should get very good fps. 

The map uses the new Dynamic Music system (kinda) so both maps feature custom ambient and wave music as well as the sound effects that play when you kill somebody in the base game maps. 

PORTABLE BOOKS IS REQUIRED FOR THIS MOD!!!!!!!
if you want to actually fight npcs. 
For some reason, including the books breaks both the maps, so you will have to use portable books to start the waves in both the temple of time and chamber of sages for now until I can update it to include the item spawner and wave selector. 

HOW TO GET INTO THE CHAMBER OF SAGES: 

The link between the two maps is arguably the coolest part of the mod. In order to enter, you have to find the secret entrance. Figuring it out will be a lot cooler than me telling you (though it is pretty self-explanatory given the last three screenshots). To get back to the temple of time, simply jump off the platform and you will be teleported back. Your inventory will be saved when moving between the two locations. 


FAQ: 

Q: Help, the chamber of sages is not on the world map!!
A: You're right! You have to find the way to the chamber of sages from the temple. That pedestal sure does look lonely, though ;)

Q: Help, there are no books, how am I supposed to start waves? 
A: For now, portable books is required to get items and start waves. Until I can figure out why the books break the maps, this is how it will be unfortunately. 

Q: Help, something is wrong with the music.
A: This usually means another mod is conflicting with the dynamic music system. I know Star Wars Eras does this. There may be other mods that do this too. 

Q: Help, the enemies are getting stuck *somewhere*. 
A: I was able to work out most of the locations where enemies were getting stuck, but there are likely still some areas where enemies can't seem to move. If there are any bad ones, send a bug report.

Enjoy fighting your enemies in this iconic location!