This is not required, but optional. This mod adds a large pickaxe, and an optional file adds a smaller one handed version. These are great for climbing the ice rocks!
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New Biome! Valhöll, a small, Nordic village that rests on a snowy canyon on the edge of Deep Valley, Watchtower is now (partially) complete and connects to the icy climbing wall of Valhöll, along with this there is a rope near the tower that allows for less tedious travel to Valhöll. Fixed lighting issues.
BUG: Edges of FOV don't render in Viking houses
New rocks! These rocks aren't rocks, but large sections of ice with permafrost! This allows them to be pierceable which makes holding onto them a bit easier and more dramatic!
New Zipline: adds a zipline that leads from Valhöll to Bandit Canyon!
expanded Deathdrop Ravine climbing area, it now has a climbing route that leads directly to Bandit Canyon.
Map edges are now mountains with snow on top of them
Grass texture improvement
Tree texture improvement
Valhöll building texture improvement
Better lighting in Deathdrop Ravine
Made archery targets smaller in Starter House backyard
Extreme optimization. 100mb of the file was cut off, it runs much smoother.
Version 0.6
New climbing area! There is now a secondary, more difficult climbing area on the side of the ice cliff!
Skulls! Old fossils are unearthed from the ice! They are penetrable and can be used as handholds!
EDITED: added a small backyard with archer targets to the starter house
Version 0.4
Even more lighting improvements, collision improvements, a bandit cliff outpost that also connects to a tower (the tower has climbing bricks on it), a small forest, new skybox, new zipline, climbing area to get access to the new outpost/tower, and a large WIP tower. Added new waves: Endless, Endless Melee, and Classic 1v1.
THIS MAP IS IN EARLY ALPHA! IT IS NOWHERE NEAR DONE
Welcome to Deep Valley, a village nestled in the deep mountains.
Deep Valley is roughly 4x bigger than Canyon. It has: A ravine with a bridge, 3 zip-lines, a well, a small village, 2 small forests, a cliff bandit outpost, along with 2 towers, one small near the bandit outpost, one large that is off on the side of the map which also connects to a large, icy wall. Climbing this wall leads to Valhöll, a small, Nordic village resting on the canyons of Deep Valley. This new location also introduces a zip-line, and there is a rope straight up to Valhöll if you don't feel like climbing, not to mention, the climbing area to Valhöll also has large ice rocks that can be pierced!
Its waves are Easy 1, 2, and 3 along with Warzone 1, 2, 3, Endless, Classic 1v1 and Endless Melee.
Installation: Put into StreamingAssets
V Current Road-map V
ALPHA STAGE
0.1: Playable, Working waves -DONE
0.2: Collider refinement, zip-lines, rescaling, more structures/decor, climbing hand-holds
0.3: More structures, improved mountains/cliffs, ambient noise
0.4: Full indoor decor, wave improvement, custom waves, custom music