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Clusteryte

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Clusteryte

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About this mod

Cayde-6's personal firearm of choice, now in your hands. The Ace of Spades from Destiny brought to Blade & Sorcery U12

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"Folding was never an option"
- Cayde-6

To the fine people of NexusMods, I present to you the Ace of Spades, reforged for Blade & Sorcery U11. After seeing another mod like this (made by the fine causticcream, you can check it out here), I decided to learn how to make mods for Blade & Sorcery. Thanks to the wonderful support from the B&S Discord, this mod turned from wishful thinking to a fully-fledged addition to my personal arsenal in-game.

I have been waiting patiently for U12 to strike to release in Memento Mori in some capacity, however limitations with event linkers have caused me to dial back on my ambitions. If you have any ideas for Memento Mori abilities, do toss them my way!

Note: Once installed you can find the Ace of Spades under the Exotics category. The Ace has a 13 round magazine, to reload just press the Spell button and the magazine will reload by itself so you can still dual-wield them like the gunslinger you are!




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Intrinsic Perk: The Fundamentals



Grants this weapon the ability to wield Solar, Arc, and Void energy




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The Ace is a pleasure to shoot, including the original firing sound, animations, and muzzle VFX. You can also use the Ace like a mace so you can go ahead and find the nearest Bandit to give a nice whacking :P
When you empty your magazine, you can reload to trigger Memento Mori. At the moment it doesn't do much aside from visual changes, but I plan to add an ability soon!




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A very big special thanks to:

causticcream - For providing me the inspiration to go and remake the Ace of Spades for B&S U11
Llyrrum - Without your treasure trove of knowledge, I couldn't have made it this far. Thank you so so much :)
Ria_Xana - The original maker of the Ace of Spades model I used for the mod

Planned Roadmap:

1. Implement magazine capacity and Memento Mori in some capacity Done!
2. Better VFX
3. Custom Hand Poses
4. Rebuild the Ace using Event Linkers for compatibility and flexibility (COMING SOON) Done!