This NeiR automata 2B Weapon Pack was created at the time of U10 for NPCs to have. But, now that we have made various adjustments, it has become a sharp weapon that is easy to handle as a weapon for players. It's also good for training as it creates an edge trail when swing quickly with the correct blade line. Handling control adjus
Weapons and category marks will not appear without this mod. UNREAL WEAPONS I make basically requires rushes and sprints.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
[ Caution ] About the .DLL file included in this mod. This is the property that Jenix sent to me personally. Unauthorized use, duplication, renaming, etc. are not allowed to be used by others as your requested mod. I didn't expect it when the official version of U11 was released. So it may not work at that time. This is because there are similar functions when checking the specifications of the official version already announced by BaS official. I'm stupid but I try what I want to try. Please enjoy only those who have the skill of understanding BaS U11 beta version.
File credits
Great cooperation in making this weapon. Glory to Jenix.
Donation Points system
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Changelogs
Version 1.3beta
Adjusted handling controls that have changed since U11.2. Since the cause could be identified, I fixed it, and after the play test, I uploaded it again. Please download it and feel it with your own hands. This makes the sharpness and edge trails appropriate.
Version 1.2beta
After uploading to the NEXUS site, I rechecked for ZIP damage. It worked properly, so I will publish it. Those who cannot install normally may be damaged during DL. Please reconfirm by watching the BaS Mod installation tutorial video.
If you like the mod, simply press this button. This button can be pressed in about 15 minutes after the download is complete. Mods need to be used by users to get a feel for them. The interval time for this is set to 10 or 15 minutes.
Without this logo icon, the category weapon has not appeared in the book. .
Please do a manual installation or try the THIS MOD download again
[ How to use ] Both contain a sword dash module. Pressing the "Trigger button" will cause a rapid rush in the direction the player's HMD is facing. If you look up even a little, it will fly in the air, so you need to get used to it. Both will generate an edge trail when you swing the Katana at the right speed. Since it is not an always-occurring type, there is no problem from a third-party perspective.
1. VirtuousContract An orthodox Japanese sword like a Katana. Easy to handle and sharp. Behead is also possible if you draw an accurate straight blade line, and you can also aim at the neck while sword dashing. Telekinesis spin is also effective.
2. CruelBloodOath A large sword. It is easy to handle for its appearance, and the blade is sharp, so you can behead armor soldiers or pierce the shield depending on the control. It's fun to swing through a wide area with a sword dash and defeat the enemies gathered within the area.