About this mod
U11 open beta early version. Spell imbue is possible on the blade.
Currently in the process of modifying Rengoku's Nichirintou to add Sheath.
Various updates are planned when the U11 official SDK is released.
The sharpness is adjusted to a value that can be cut properly.
- Requirements
- Permissions and credits
- Changelogs
- Donations

If you like the mod, simply press this button.
This button can be pressed in about 15 minutes after the download is complete.
Mods need to be used by users to get a feel for them.
The interval time for this is set to 10 or 15 minutes.

The Kimetsu pack contains previously created NichirinTou.
Please read the explanation below for the reason.
If you don't see the weapon in the book, you won't see this category mark either.
[2022/07/09] U11 official version normal use has been confirmed
The update of the contents is undecided.
2022/06/03 3.2beta Sword dash valid Ver.
Sword dash is installed in Sheath and Katana.
Basically, Sheath and Katana are used as a set, and when you go to a dungeon etc., you need to equip them on your waist with Sheath.
[ Basic usage of Sword Dash ]
Pattern 1. Mostly right-handed people recommend the style with Sheath in the left hand. In that state, turn the hilt forward and pull "Trigger".
If you can see how far you are going, try turning the hilt in various directions and pulling the Trigger.
It also allows backward backsteps and sidesteps, as well as spikes / descents into the sky.
Pattern 2. When you pull out Sheath and put it on your waist and fight only with Katana.
Japan's lightweight Katana is often referred to as a one-handed half-sword, and the best style is to cut off with a quick and accurate blade line with one hand.
This time, I will sprint in the direction that my face (HMD) is facing. Pull "Trigger" while holding the Katana.
However, if the HMD is turned up even a little, it will often rise, so if you are not used to it, practice the sword dash while tilting the HMD down a little.
To be honest, bit is difficult. : )
Pattern 3. And if the two-handed style person is used to handling Katana, it may feel a little strange. Please practice checking the blade line.
Once you get used to it, you can instantly destroy enemy NPCs.
Have fun ! XD
2022/05/17 3.0beta NSIS(Non Spell Imbue Shoot) ver. released
There was a complaint about the blade shape of the initial version, and then it was remade 12 times over a long period of time
I felt that Spell imbue Shoot, which was experimentally implemented in Sheath with MumyouKatanaWithSheathU11beta, was very powerful. As for Mumyou Katana, there is no problem because it is the content that I continue to Modding on my own.
However, for this Kimetsu Pack series, it is necessary to reproduce elements close to the original. BaS's Spell imbue Shoot isn't just an effect like Kimetsu no Yaiba that can be imaginatively visualized only by masters without hitboxes. Since it is a VR world, it is necessary to study particles and edge trails to reproduce it. I decided to make a very sharp Japanese Katana basically, including the fact that it is not feasible with the current U11 beta and the meaning of returning to the origin. We appreciate your understanding and cooperation.
[ Currently included Nichirintou with Sheath list ]
1. TanjirouNichirinTou
There was a complaint about the blade shape of the initial version, and then it was remade 12 times over a long period of time.
I think it became a good-shaped Sori.
2. TanjirouNichirinTou Shinto 5thGen
Tanjirou's NichirinTou "Shinto" 5th generation.
The 10th rebake born in the process of recreating the above. After publishing here, it will be adjusted to the U10 version as the final version and uploaded.
3. ZenitsuNichirinTou
I haven't changed much since the initial release. In the current version, Nukiuchi Battoujutsu from rush cannot be used.
but Battoujutsu in the closed range can be used without problems.
4. GiyuuNichirinTou
This hasn't changed since the initial release, but the shape of Sori is very good.
Specializes in slashing. I think it's a relatively popular Nichirintou.
[ Nichirintou without Sheath ]
5. TengenDualNichirinTouCleaver
The model data was borrowed from Sketchfab, but the texture was not set.
So I once disassembled the object and optimized it for VR with a 3D paint tool for each part.
I was lucky because the model data itself was highly accurate.
There is no Sheath because it was originally just wrapped with a bandage.
[ Correcting and adjusting. Modeling under consideration for additional consideration, etc. ]
6. RengokuNichirinTou
Sheath optimization and shape matching work in progress. I am planning to create a texture, but it is difficult.
I tried to flatten Shinogi, but it turned out that the mesh itself was already flat. Work is interrupted.Under draft.
7. Inosuke NichirinTou
I got a blade from a friend, but...so I'm currently considering grip parts and Sheath. It is unknown when it can be made.
[ Other Information sharing ]
Spell imbue is now possible on the blade.
However, the U11 beta's Spell imbue Shoot attack is too powerful as I experimented with Mumyou Katana's Sheath. Not fairness.
Mumyou Katana With Sheath (U11 PCVR beta)
Therefore, it is necessary to use Lightning imbue etc. to counter full plate armor soldiers such as Knight Wave.
In previous versions, the permeable Fire imbue was more convenient, but in the U11 it's repelled by armor.
Knight Hard etc. recommend using Lightning imbue.
Quick Attack NPC (U11 PCVR)
I challenged with this NPC animation speed improvement mod.
off-site requests mod, but I moved it to the description page because there may have been a misunderstanding.