Blade & Sorcery
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ficus

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lfkenshimods

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133 comments

  1. Cook1eVR
    Cook1eVR
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    Does this work for 1.20.1 or is it only for 1.19? and does it work with optifine?
    1. Plague0432
      Plague0432
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      I think you have the wrong game
    2. FatherCrowley
      FatherCrowley
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      lmao this comment amazing
  2. SoupyBlock9524
    SoupyBlock9524
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    Will This Be Updated To U12?
    1. zinxdd
      zinxdd
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      took a while for u11 so i assume its gonna take a while for u12
    2. SlipperyFishFlap2972
      SlipperyFishFlap2972
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    3. PepeNoire
      PepeNoire
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      That one is not posted by the original author, from my experience doesn't work, (ie enemies still behave like they have weapons and stand back up with one or no legs) and doesn't make dismemberment survivable (this one did in U11). Most likely the author of the other "Non-Snapping Limbs" just took this one and changed the version in the manifest.json to U12 which only makes the game think the mod is compatible but doesn't actually make the mod work.
  3. VitusHesse
    VitusHesse
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    This fix doesn't seem to work, the limbs still float around. But that's propably cause i'm on u11.3 
    Also stabbing the head or neck doesn't kill the enemies, they are completely unkillable but again, that could be because i'm on u11.3
  4. personmanguy656
    personmanguy656
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    does it work on nomad?
  5. Arctica69
    Arctica69
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    does this work with sectory?
    1. lfkenshimods
      lfkenshimods
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      Dunno. I don't use it personally
    2. lordbeez
      lordbeez
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      Yes this works with Sectory and is almost required if you want to use survivable dismemberment otherwise you end up with floaty limbs.
  6. lfkenshimods
    lfkenshimods
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    Added a fix for enemies trying to repeatedly pick their weapons back up. It modifies the behavior tree for AI manually so it might conflict with other mods that do so as well. The behavior trees are not very customizable at runtime to my knowledge.

    Edit: Forgot to mention they now flee instead if you cut their main (right) hand off.
    1. DaBestBoom
      DaBestBoom
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      God tier update
  7. Gregariious
    Gregariious
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    Need this back desperately.
    1. TitanRADS
      TitanRADS
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      You could use Survivable dismemberment + Health Modifier. Just keep in mind that Survivable dismemberment is Incompatible with Sectory and Sliceable torso.

      Survivable dismemberment: https://www.nexusmods.com/bladeandsorcery/mods/7420

      HealthModifier: https://www.nexusmods.com/bladeandsorcery/mods/4164?tab=description
  8. thraxas70
    thraxas70
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    This works on U11.2 - just update the version in the manifest file.
    1. TitanRADS
      TitanRADS
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      I already tried that, and it does show up in the book. But enabling the option in the book does not do anything to the npcs.
  9. BogeyBoi
    BogeyBoi
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    i wonder how long it will take to update
  10. sllaavic
    sllaavic
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    does this work for u11.3 or nah