Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Heart model by slavamal2003 - https://www.cgtrader.com/free-3d-models/animals/other/3d-heart-aa49c1d4-4bc4-4d0f-9d28-a7fbd0a9a50d
Phasing SFX by TrollDan22 / The Blast - https://www.youtube.com/watch?v=T_cWAK8yj9c
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 4.2.1
Nomad parity update
added platform check to prevent using wrong version of mod
Version 4.1.0
added while holding a heart the creature will fight for you
fixed heart being visible when creature is physics culled
Version 4.0.3
fixed grip strength for non-SteamVR players
Version 4.0.2
updated to U12.3
Version 4.0.1
fixed being able to telekinesis a heart inside
fixed an issue causing some creatures not to spawn in dungeons
Version 4.0.0
updated to U12
Version 3.5.7
added support for slider setting
updated to U11.2
Version 3.5.6
fixed warnings spam
Version 3.5.5
updated to U11
complete overhaul => overall improvements
fixed problems when stabbing heart inside
added blood effects
heart explodes on squeeze (despawn)
heart reacts to squeezing (scale)
Version 2.5.5
fixed an issue that would prevent you from restarting dungeons
Version 2.5.4
fixed heart death not being recorded properly in the stats
fixed hearts disappearing in dungeons
Version 2.5.3
fixed a bug where the heart would fall through the floor
added an option to disable heart collision
fixed kills not being recorded on the honour page
Version 2.5.2
added a phasing hand pose
improved handle orientations
Version 2.5.1
added ability to access spell menu while phasing and holding an item to stop phasing
Version 2.5
added sound effects for squashing hearts
fixed a slew of bugs
Version 2.4
updated to U10
Version 1.4
added new config option "surviveHeartRippedOut" if you want to reenact your favourite Once Upon A Time scene
Version 1.3.1
Included missing file 0Harmony.dll
Version 1.3
fixed an error when enemies tried to parry the player holding a heart
fixed an issue that caused enemies to not have hearts
Version 1.2
added option to turn off sound when ripping out heart "noSoundForRippingOutHeart"
added option to turn off hand vibration while phasing "noHandVibrationWhenPhasing"
Version 1.1
fixed items not being interactable when phasing (eg to switch hands)
fixed hand sometimes glitching when phasing and holding an item
This mod adds a new spell that allows you to phase through objects. It also adds hearts to NPCs. This means that you can phase through their chest and squash or rip out their heart. While holding their heart you will feel their heartbeat. If you pierce their heart they will also instantly die.
Installation NOTE: This mod requires the "Pressure" mod for all features to work. Can be installed like any other mod using a mod manager.
Configuration You can configure the mod in the mod settings "minGripIntensity": Determines how hard you have to squeeze to start squashing the heart (default 1.0) "timeTillSqueezedHeartExplodes": Determines how long you have to squeeze to squash the heart (default 2.0) "minRipVelocity": Determines how hard you have to pull for the heart to rip out of the chest (default 4.5) "noSoundForRippingOutHeart": Disables the heart ripping sound (default false) "noHandVibrationWhenPhasing": Disables visual phasing of hand (default false) "surviveHeartRippedOut": Enables enemies to survive having their heart ripped out (default false) "ignoreHeartCollisions": Disables the collision with the heart (default false)