A small, simple combat arena built over an interactable pit of spikes and water.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3
Update to U11
Minor changes to skybox assets
Version 1.2
Updated to U10
Some changes to lighting and fx
Removed trees on PC version
Version 1.1
Weapons can no longer be teleported through the fog wall in the arena (enemies could get their weapons teleported if they were pushed too far back into the fog wall). You can still throw weapons into the fog wall at the bridge to teleport them into the arena.
Donations
Both straight donations and premium membership donations accepted
An arena designed for judicial duels to the death, built over a pit of massive stakes.
Map Features
A pure and simple arena map designed for single-combat and melee brawls with no obstructions
Edgeless boundaries to give the arena breathing room and add penalty to being pushed to the boundary
Use fog walls to teleport between a starting area (on the bridge) and the arena to minimize obstructions in the arena.
Additional fighting area on the bridge - a much more linear fighting space than the arena.
A spike pit of over 400 individual spikes that are all capable of impaling enemies.
Works with vanilla waves
Note on Enemy Spawning Since this map is built for dueling, there is only one spawn point for enemies. Try not to crowd the spawner and give enemies a second or two to walk towards you, otherwise combat can get a little awkward, and you may either teleport yourself to the bridge or have enemies popping in right in front of you.