Blade & Sorcery
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  • Mystic Hands 2.0 Dev Diary - Climbing

    Climbing in Mystic Hands 2.0

    Mystic Hands 2.0 is out! And it contains a long-requested feature: CLIMBING



    So: how does it work?

    Climbing was something that I initially thought would be really tricky to implement. Back when I was first making Mystic Hands, it was something I knew would be awesome and that everyone would want, but I always felt it was just gonna be too hard.

    Turns out: It's not! And especially with some of the changes in U10.

    Joints? What are they?

    Joints are a powerful physics tool in the Unity game engine (on which B&S is built). They connect two objects together in a highly configurable way, from doors that swing on their hinges to grappling hooks to the motion of the shards of the Sha...