Blade & Sorcery

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Version 3.0 Out Now for Update 8.4

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Update 3.0 is out! Few things:
- Adjusted lighting
- Flags on the map are now B&S flags 
- No longer required Alex's Map Optimiser 
- Added audio changer in enclosed areas 
- Removed some props
- Removed Spike Traps 
- (Tried) Prevented audience from spawning in enclosed areas, though this might still occur from time to time 
- Changed sconce texture again
- Updated to Update 8.4

(New Bug) from far away, lights may turn off randomly 
Bug: Music does not work at the moment D:
+ Reworked Lighting
+ Added Lighting Probes, making lighting on NPCs be a lot better throughout the map
~ Changed Texture of Wall Sconces

I've replaced the crowd with sprites, to save heavily on performance!
Other changes include:
+ Added props
+ New Easter Eggs
+ Flags with actual flag physics (does not collide)
+ Adjusted enemy spawn locations
+ Added slow zones to prevent enemies from falling down slopes
+ Added a few minor spike traps
+ Added a tiny bit of fog
+ Squashed Bugs
- Removed some Wave books and item books which heavily affected performance
- Removed outer model to save on performance (does not affect gameplay)

= Known Bugs =
In one area, ragdolls can be weird if hit hard in to the ground
Old flags which are static can be found behind flags
Sometimes, audience may fall through the map
There is a small lighting bug near one of the entrances

= Upcoming Features =
- Audience reacting to kills (need sound fx ;) )
- Props and stuff
- Custom Waves
- Custom Weapons (with waves)
- Gates opening and closing when player/NPC goes next to them

Thank you!