Blade & Sorcery
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Roogh

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Roogh

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14 comments

  1. PlayKase
    PlayKase
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    can you add a quest version please????
    1. GonkDroid34567
      GonkDroid34567
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      This mod hasn't been updated in a year. I think It's been abandoned.
    2. PlayKase
      PlayKase
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      oof
  2. Starhunter2347
    Starhunter2347
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    I followed the instructions in the Readme file, but its not just the Clones that have the voicepack enabled. Im using Vortex if that makes a difference
  3. bananaman506
    bananaman506
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    Watch those wrist rockets!
  4. Marcusbentzonjones
    Marcusbentzonjones
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    Just curious. With the new Clone Armour update they added voice lines into the mod itself.

    How would I go about selecting these voice lines over those? Is it as simple as placing Republic, Republic Dual and Rex Clone in the ContainersID and removing them from the Clone armor ones?
    Or does having both matter?
    1. Roogh
      Roogh
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      He actually added these exact voice lines into the mod with my permission. But yes, if you were to ever want to replace them with another one, it would be as simple as replacing the ContainerIDs with Republic, RepublicDual and all that. Just remember it needs to have brackets, so it would look like [ "Republic", "RepublicDual" ], Otherwise it won't work.
  5. Anchoran1947
    Anchoran1947
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    i have the custom voice framework downloaded but this still doesnt work, any tips?
    1. Roogh
      Roogh
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      If you downloaded it using Vortex, try manually downloading and installing it by putting it in your StreamingAssets folder.
    2. Anchoran1947
      Anchoran1947
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      I did download manually
    3. Roogh
      Roogh
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      Have you tried using other voice mods and see if they worked too? Also, maybe try changing the container ID in voicedcreature json file to "Republic" and clear creatureIDs to make it blank.
    4. Anchoran1947
      Anchoran1947
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      I'll try it thanks
  6. chumcicle
    chumcicle
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    hey, I was going to download this and the new star wars heroes mod, will it's default setting conflict with the voice pack for the heroes?
    1. Roogh
      Roogh
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      Yes, by default the mod is set to effect all NPC's. In order to specify it to a certain NPC, you need to open up VoicedCreature_CloneTrooper.json and changed the containerIDs. Open the Readme.txt for the specifics on that.