This mod adds a scripted flamethrower to the game, which can set things on fire. It may be a little op.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1
- Scaled down the flamethrower a tad bit
- Fixed the weird sound that played when fire hit something
- Changed the location of the burning when things are on fire, will get rid of some of the "floating fire"
- Changed the damage, and added a damage variable in the JSON.
- Added another handle.
- Played around with the mass and drag
Version 1.0
Added flames that stay on enemies and objects
Donations
No donations accepted
There are no requirements for this mod.
If you set too many things on fire, it can become a little laggy. But in my testing it is not too fps heavy.
If you have any suggestions for further improvement, then please do leave a comment.