About this mod
BioModPack - All_Hazards - CustomDifficulty - GlidingFallSpeeds - HealthRegen - LongerDay - Oxygen - Remove_LevelUp_HUD - SpawnRange
- Permissions and credits
- All_Hazards:
makes all hazards less lethal when protection expires losing 10 health every 4 seconds
- CustomDifficulty:
instant stamina regeneration
the enemy's level is the same as the player's
on extreme difficulty, enemy health -50%, damage +100%
the Automaton health injector and Boost injector Cooldown is 30 seconds
- GlidingFallSpeeds:
a tenth or half of gliding fall speeds
- HealthRegen - no compatible 'No Bullet Proof Vests':
no health regen or slow health regen or slower health regen
- LongerDay:
4 times longer days
4 times longer days, AutoExposureMinBrightness 0.25->1.4 no brightness increase in dark places (darker nights)
4 times longer days, AutoExposureMinBrightness 0.25->1.4 no brightness increase in dark places (darker nights), DynamicShadowDistance 4400->8800
- Oxygen:
oxygen consumption is 10 times slower
- Remove_LevelUp_HUD
removes the Level Up Indicator from the HUD
- SpawnRange - no compatible 'More Respawns':
you can finally see npc's in the distance, sets thousands of npc spawn distances to 300
Install :
Unzip the zip and place the pak file in Biomutant/Content/Paks
Unzip the zip and place the ini file in AppData\Local\Biomutant\Saved\Config\WindowsNoEditor