Biomutant

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fabricator

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fabricator

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About this mod

BioModPack - All_Hazards - CustomDifficulty - GlidingFallSpeeds - HealthRegen - LongerDay - Oxygen - Remove_LevelUp_HUD - SpawnRange

Permissions and credits
BioModPack:

- All_Hazards:
makes all hazards less lethal when protection expires losing 10 health every 4 seconds


- CustomDifficulty:
instant stamina regeneration
the enemy's level is the same as the player's
on extreme difficulty, enemy health -50%, damage +100%
the Automaton health injector and Boost injector Cooldown is 30 seconds


- GlidingFallSpeeds:
a tenth or half of gliding fall speeds


- HealthRegen - no compatible 'No Bullet Proof Vests':
no health regen or slow health regen or slower health regen


- LongerDay:
4 times longer days
4 times longer days, AutoExposureMinBrightness 0.25->1.4 no brightness increase in dark places (darker nights)
4 times longer days, AutoExposureMinBrightness 0.25->1.4 no brightness increase in dark places (darker nights), DynamicShadowDistance 4400->8800


- Oxygen:
oxygen consumption is 10 times slower


- Remove_LevelUp_HUD
removes the Level Up Indicator from the HUD


- SpawnRange - no compatible 'More Respawns':
you can finally see npc's in the distance, sets thousands of npc spawn distances to 300


Install :
Unzip the zip and place the pak file in Biomutant/Content/Paks

Unzip the zip and place the ini file in AppData\Local\Biomutant\Saved\Config\WindowsNoEditor