• German translation fix

    German translation fix

    Last Update: 06 Dec 2018
    Author: Mech_Donald
    Uploader: MechDonald

    Diese Mod verbessert die aktuelle Beta-Übersetzung von Battletech.Einfach in das Battletech-Verzeichnis extrahieren.

    • 1.4MB
    • 2
    • 70

    German translation fix

    Last Update: 06 Dec 2018
    Author: MechDonald

    Diese Mod verbessert die aktuelle Beta-Übersetzung von Battletech.Einfach in das Battletech-Verzeichnis extrahieren.

  • BattleTech Performance Fix

    BattleTech Performance Fix

    Last Update: 03 Dec 2018
    Author: m22spencer
    Uploader: m22spencer

    This mod seeks to improve some of the poor UI implementations in BattleTech which result in extreme delay (specifically mechlab & store). Also includes a few optional load time fixes, and a fix for the softlock on salvage screen.

    • 188KB
    • 21
    • 913

    BattleTech Performance Fix

    Last Update: 03 Dec 2018
    Author: m22spencer

    This mod seeks to improve some of the poor UI implementations in BattleTech which result in extreme delay (specifically mechlab & store). Also includes a few optional load time fixes, and a fix for the softlock on salvage screen.

  • Dark Crew

    Dark Crew

    Last Update: 06 Sep 2018
    Author: CWolf
    Uploader: CWolf

    The Argo crew have been replaced with their dark counterparts. Purely a fun visual mod.

    • 5KB
    • 1
    • 18

    Dark Crew

    Last Update: 06 Sep 2018
    Author: CWolf

    The Argo crew have been replaced with their dark counterparts. Purely a fun visual mod.

  • BTDebug

    BTDebug

    Last Update: 22 Sep 2018
    Author: CWolf
    Uploader: CWolf

    This modder debug tool is a ModTek mod that provides various debug features that allow modders to pull more data from the game.

    • 108KB
    • 4
    • 39

    BTDebug

    Last Update: 22 Sep 2018
    Author: CWolf

    This modder debug tool is a ModTek mod that provides various debug features that allow modders to pull more data from the game.

  • Extended Conversations

    Extended Conversations

    Last Update: 09 Sep 2018
    Author: CWolf
    Uploader: CWolf

    Extended Conversations is a utility mod that adds extra conditions, actions and other features to the conversation system. This can be used with ConverseTek dialog editing tool.

    • 10KB
    • 3
    • 29

    Extended Conversations

    Last Update: 09 Sep 2018
    Author: CWolf

    Extended Conversations is a utility mod that adds extra conditions, actions and other features to the conversation system. This can be used with ConverseTek dialog editing tool.

  • Equal Start

    Equal Start

    Last Update: 02 Jul 2018
    Author: RomeoRomantique
    Uploader: RomeoRomantique

    Ever wanted that glitch who had skills you felt she really do with better then multi-shot? or behamoth who has a skill that doesnt suck?

    • 4KB
    • 7
    • 105

    Equal Start

    Last Update: 02 Jul 2018

    Ever wanted that glitch who had skills you felt she really do with better then multi-shot? or behamoth who has a skill that doesnt suck?

  • Half ton ammo TT and BT style

    Half ton ammo TT and BT style

    Last Update: 04 Jul 2018
    Author: Juyo
    Uploader: juyo

    This mod adds half ton ammo to the stores. There's one version based on TT ammo values and one based on BT values. In case of uneven numbers I alway rounded down, to prevent advantages by stacking half ammo bins. For both there's an alternative version without MG half ammo, to use togerther with JK_Variants.

    • 7KB
    • 14
    • 213

    Half ton ammo TT and BT style

    Last Update: 04 Jul 2018
    Author: juyo

    This mod adds half ton ammo to the stores. There's one version based on TT ammo values and one based on BT values. In case of uneven numbers I alway rounded down, to prevent advantages by stacking half ammo bins. For both there's an alternative version without MG half ammo, to use togerther with JK_Variants.

  • Useful Flamers

    Useful Flamers

    Last Update: 05 Sep 2018
    Author: RomeoRomantique
    Uploader: RomeoRomantique

    This makes flamers a the number one choice for AP weapons

    • 12KB
    • 9
    • 283

    Useful Flamers

    Last Update: 05 Sep 2018

    This makes flamers a the number one choice for AP weapons

  • Semi-Permanent Evasion

    Semi-Permanent Evasion

    Last Update: 04 Jul 2018
    Author: donZappo
    Uploader: donZappo

    Permanent Evasion based upon Movement Speed instead of weight class. This allows more subtlety between variants in weight classes and really gives a boost to extremely underperforming mechs like Spiders and Cicadas. Permanent Evasion is also percentage based instead of a 100% keeping of Evasion Pips.

    • 7KB
    • 23
    • 614

    Semi-Permanent Evasion

    Last Update: 04 Jul 2018
    Author: donZappo

    Permanent Evasion based upon Movement Speed instead of weight class. This allows more subtlety between variants in weight classes and really gives a boost to extremely underperforming mechs like Spiders and Cicadas. Permanent Evasion is also percentage based instead of a 100% keeping of Evasion Pips.

  • PPC Plus Plus Plus

    PPC Plus Plus Plus

    Last Update: 24 Jun 2018
    Author: Annubis
    Uploader: LordAnnubis

    Adds a +++ variant of the PPC.

    • 150KB
    • 8
    • 268

    PPC Plus Plus Plus

    Last Update: 24 Jun 2018
    Author: LordAnnubis

    Adds a +++ variant of the PPC.

  • DasTactic Emblems

    DasTactic Emblems

    Last Update: 23 Jun 2018
    Author: DasTactic
    Uploader: Das246

    A collection of DasTactic Logo variations for in-game

    • 80KB
    • 4
    • 104

    DasTactic Emblems

    Last Update: 23 Jun 2018
    Author: Das246

    A collection of DasTactic Logo variations for in-game

  • Daishi Dire Wolf A

    Daishi Dire Wolf A

    Last Update: 23 Jun 2018
    Author: Daiyuki
    Uploader: Daiyuki117

    This is a campaign start Dire Wolf A with accompanying equipment that is irreplaceable. In-game it works off the King Crab chassis, hopefully I will be able to import the Dire Wolf model to BATTLETECH and make it complete. THIS DOES NOT AFFECT TUTORIAL MISSIONS, THE MOD STILL WORKS

    • 21KB
    • 21
    • 462

    Daishi Dire Wolf A

    Last Update: 23 Jun 2018
    Author: Daiyuki117

    This is a campaign start Dire Wolf A with accompanying equipment that is irreplaceable. In-game it works off the King Crab chassis, hopefully I will be able to import the Dire Wolf model to BATTLETECH and make it complete. THIS DOES NOT AFFECT TUTORIAL MISSIONS, THE MOD STILL WORKS

  • Z9_CTWTE_GT_WeaponsAddon

    Z9_CTWTE_GT_WeaponsAddon

    Last Update: 14 Jun 2018
    Author: Dogahn
    Uploader: doganpc

    If you're using either of ContactWithTheEnemy's Tactics mods and want to add the weapons from GT Weapon Diversity to that system, this is your mod. Really more of an Addon to make that happen. Hence the name Z9, cause by default you need this mod loaded last to effectively add its changes.

    • 94KB
    • 4
    • 47

    Z9_CTWTE_GT_WeaponsAddon

    Last Update: 14 Jun 2018
    Author: doganpc

    If you're using either of ContactWithTheEnemy's Tactics mods and want to add the weapons from GT Weapon Diversity to that system, this is your mod. Really more of an Addon to make that happen. Hence the name Z9, cause by default you need this mod loaded last to effectively add its changes.

  • OnePointArmorStep

    OnePointArmorStep

    Last Update: 14 Jun 2018
    Author: Glucose
    Uploader: Glucose98

    This mod allows the user to hold down the shift key when adding / subtracting armor to add one point at a time instead of increments of five.

    • 2KB
    • 38
    • 544

    OnePointArmorStep

    Last Update: 14 Jun 2018
    Author: Glucose98

    This mod allows the user to hold down the shift key when adding / subtracting armor to add one point at a time instead of increments of five.

  • Capellan Emblems

    Capellan Emblems

    Last Update: 13 Jun 2018
    Author: Cyttorak001
    Uploader: Cyttorak001

    Contains most Capellan line units active in 3025. Will expand the roster in later updates. Version 1.0 contains 44 emblems.

    • 287KB
    • 23
    • 267

    Capellan Emblems

    Last Update: 13 Jun 2018
    Author: Cyttorak001

    Contains most Capellan line units active in 3025. Will expand the roster in later updates. Version 1.0 contains 44 emblems.

  • ConverseTek

    ConverseTek

    Last Update: 09 Sep 2018
    Author: CWolf
    Uploader: CWolf

    ConverseTek is a sim (in-universe but out-of-combat) conversation editor. It provides the only way to edit the .byte file format and save the changes. It will allow for creating new and editing existing conversation files with the ability to add/change dialog, branches, ordering, actions and conditions.

    • 66.2MB
    • 9
    • 97

    ConverseTek

    Last Update: 09 Sep 2018
    Author: CWolf

    ConverseTek is a sim (in-universe but out-of-combat) conversation editor. It provides the only way to edit the .byte file format and save the changes. It will allow for creating new and editing existing conversation files with the ability to add/change dialog, branches, ordering, actions and conditions.

  • BTML Sound on Focus Lost

    BTML Sound on Focus Lost

    Last Update: 19 Jun 2018
    Author: JF
    Uploader: JFfromBTMUX

    Keeps your sound on when you tab out. Binds 'O' key to toggle (that's oh). Adds keybind to the options menu.

    • 4KB
    • 5
    • 61

    BTML Sound on Focus Lost

    Last Update: 19 Jun 2018
    Author: JFfromBTMUX

    Keeps your sound on when you tab out. Binds 'O' key to toggle (that's oh). Adds keybind to the options menu.

  • Achmed's Turrets for Terrorists

    Achmed's Turrets for Terrorists

    Last Update: 09 Jun 2018
    Author: Dizzy_XC
    Uploader: Dizzy_xc

    Buffs Turrets a little. Increases Turret Weapons by 50% in some cases. Increases armor by 25-33% or more and Internal Structure is set to 10% of Armor. I completed Smithon with these Turrets and they seemed to be pretty balanced to me. It adds a bit of spice to any Base mission. Not OP, but definitely tougher now.

    • 2KB
    • 4
    • 30

    Achmed's Turrets for Terrorists

    Last Update: 09 Jun 2018
    Author: Dizzy_xc

    Buffs Turrets a little. Increases Turret Weapons by 50% in some cases. Increases armor by 25-33% or more and Internal Structure is set to 10% of Armor. I completed Smithon with these Turrets and they seemed to be pretty balanced to me. It adds a bit of spice to any Base mission. Not OP, but definitely tougher now.

  • Injuries Hurt

    Injuries Hurt

    Last Update: 07 Jun 2018
    Author: Tyler799
    Uploader: Tyler799

    Injuries now decrease a pilot's stats (Gunnery, Piloting, Tactics, NOT guts) temporarily until they are healed.

    • 2KB
    • 61
    • 1.1k

    Injuries Hurt

    Last Update: 07 Jun 2018
    Author: Tyler799

    Injuries now decrease a pilot's stats (Gunnery, Piloting, Tactics, NOT guts) temporarily until they are healed.

  • Marian Arms Incorperated

    Marian Arms Incorperated

    Last Update: 06 Jun 2018
    Author: HouseChass
    Uploader: HouseChass

    Proper rockets straight from the core of the hegemony. Available in two types, Missile and AP so you can really stuff a mech to the gills with single shot death.

    • 7KB
    • 16
    • 211

    Marian Arms Incorperated

    Last Update: 06 Jun 2018
    Author: HouseChass

    Proper rockets straight from the core of the hegemony. Available in two types, Missile and AP so you can really stuff a mech to the gills with single shot death.

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